zagnisx

Russia
168 matches tracked 32 matches in 30 days
Last updated:

How does zagnisx play?

Rating 1.04 (from 167 matches) K/R 0.76 ADR 80.2 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 167 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 17% normal 0.90 to 1.09 22% weak 0.75 to 0.89 17% very weak below 0.75 20%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 54%+4 pp · Ø 50% better than 79%

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 23%+3 pp · Ø 20% better than 63%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 29%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 10%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 1.02+0.02 · Ø 1.00 better than 55%
Pistol kills per match 3.2
Knife kills 5 in 168 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.8% of rounds and so clearly above the average (3.9%).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 62%
3K rounds 4.8%+0.9 pp · Ø 3.9% better than 82%
MVPs per match 2.5+0.3 · Ø 2.2 better than 76%
4Ks and aces 31x 4K, 4 aces in 167 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 34%−2 pp · Ø 36% better than 42%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.21−0.07 · Ø 0.28 better than 34%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
Whether zagnisx is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 168 matches, all from the last 3 months.

Kills per round (K/R)

0.70
AugSepOct

Best month: August 2026 with 0.78.

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −31 ELO
25 matches · 56% win rate
In match 1 of the day −21 ELO
42 matches · 38% win rate
Between 0:00 and 6:00 +66 ELO, win rate 42%

zagnisx loses the most ELO on Nuke: −31 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 41 · Anubis
  3. Highest rating in a match: 2.80 · Mirage

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
48% better than 41%
0.77 better than 69%
81.3 better than 56%
1.08 better than 72%
55% of 290 duels better than 75%
22% of 23 situations better than 11%
Anubis34
47% better than 38%
0.76 better than 65%
82.8 better than 64%
1.01 better than 45%
52% of 169 duels better than 57%
45% of 11 situations better than 70%
Ancient26
46% better than 31%
0.77 better than 69%
78.9 better than 39%
1.08 better than 72%
53% of 110 duels better than 65%
58% of 12 situations better than 91%
Nuke25
56% right on the average
0.74 better than 39%
78.6 better than 31%
1.02 better than 39%
54% of 105 duels better than 56%
57% of 7 situations better than 86%
Cache9
78% -
0.78 -
80.3 -
1.07-
59% of 44 duels -
25% of 4 situations -
Dust 29
22% -
0.64 -
72.8 -
0.87-
50% of 36 duels -
67% of 6 situations -
Inferno5
60% -
0.75 -
77.9 -
1.03-
56% of 25 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zagnisx plays

Across 168 matches zagnisx averages K/R 0.76 and ADR 80.2; the rating across the 167 rated matches is 1.04. Biggest strength: 3K rounds at 4.8%, better than 82% of level 9 players. Most room to improve: Headshot rate at 40%, better than only 10% of level 9 players. Averages 16.9 kills per match with 40% headshots. The strongest map is Nuke with a 56% win rate in 25 matches. In 68 of 167 matches the rating was 1.10 or higher (41%), in 62 it was below 0.90. In 167 matches with detailed stats: 31 4Ks and 4 aces. Best month by rating: August 2026 at 1.06. zagnisx loses the most ELO on Nuke (−31 ELO, win rate 56%). Things go best on Anubis (+87 ELO, win rate 47%). Match no. 3 of the day goes best: 64% win rate, +27 ELO. Last 30 days: 32 matches, win rate 59%, net ELO +35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.