zRoman

IL
On FACEIT since 2025 117 matches tracked 32 matches in 30 days
Last updated:

How does zRoman play?

Rating 1.06 K/R 0.76 ADR 82.7 from 117 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92% on level 4
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 67%
Rating spread from 117 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 21%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 4 average. More 1v1 and 1v2 wins than the level 4 average.
AWPerClutcher
better than most on level 4 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (107 matches).

Opening

Average
The first duels of the round
Rounds with first kill 8%−2 pp better than 27%
Opening duels won 52%+3 pp better than 81%

Clutch

Average
Last one alive
Clutch 1v1 won 42%+3 pp better than 75%
Clutch 1v2 won 24%+2 pp better than 76%
Clutch kills per match 2.1+0.5 better than 89%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 32%−11 pp better than 5%
AWP share of kills 23%+12 pp better than 88%
K/D 1.07+0.11 better than 92%
Pistol kills per match 2.3
Knife kills 1 in 117 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 14.5%+1.8 pp better than 93%
Rounds with 3K 4.1%+0.5 pp better than 75%
MVPs per match 2.4+0.3 better than 88%
4Ks and aces 16x 4K, 2 aces in 107 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−1 pp better than 46%
Utility damage per round 2.2−1.6 better than 16%
Enemies flashed per round 0.45+0.21 better than 91%
Rounds with a death 71%−2 pp better than 83%

Progress

One value per month, dashed line is the Level 4 average
Whether zRoman is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 107 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.80
MarAprMayJunJulAugSepOct

Best month: April 2026 with 0.85.

Patterns

From the last 117 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Mirage −34 ELO
36 matches · 44% wins
In match 2 of the day −23 ELO
28 matches · 43% wins
Between 0:00 and 6:00 ±0 ELO, win rate 35%
On Wednesdays −22 ELO, win rate 35%

zRoman loses the most ELO on Mirage: −34 ELO, 44% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Dust 2
  2. Highest rating in a match: 2.08 · Dust 2
  3. Longest win streak: 3 wins in a row · Nuke

Maps in detail

from the last 117 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
44% better than 33%
0.70 level
75.9 better than 41%
0.99 better than 63%
51% of 112 duels better than 64%
44% of 16 situations better than 70%
Dust 234
47% better than 45%
0.78 better than 88%
84.4 better than 85%
1.10 better than 91%
51% of 116 duels better than 62%
50% of 32 situations better than 82%
Inferno17
59% better than 75%
0.80 better than 93%
86.4 better than 89%
1.08 better than 85%
60% of 57 duels better than 92%
12% of 17 situations better than 7%
Anubis12
33% -
0.78 -
85.5 -
1.05-
51% of 47 duels -
36% of 11 situations -
Nuke8
88% -
0.86 -
93.3 -
1.20-
62% of 29 duels -
57% of 7 situations -
Ancient7
71% -
0.72 -
83.8 -
1.03-
44% of 27 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How zRoman plays

Across 117 matches zRoman averages K/R 0.76, ADR 82.7 and a rating of 1.06. Biggest strength: Rating at 1.06. That is better than 92% of players on level 4. Most room to improve: Headshot rate at 32%. That is better than only 5% of players on level 4. On average 16.9 kills per match, 32% of them headshots. The strongest map is Inferno with a 59% win rate in 17 matches. In 53 of 117 matches the rating was 1.10 or higher (45%), in 39 it was below 0.90. In 107 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: April 2026 at 1.22. zRoman loses the most ELO on Mirage (−34 ELO, win rate 44%). Things go best in match 1 of the day (+69 ELO, win rate 58%). Last 30 days: 32 matches, win rate 44%, ELO balance −23.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 4): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.