z1k_ua

Ukraine
91 matches tracked 29 matches in 30 days
Last updated:

How does z1k_ua play?

Rating 1.19 (from 70 matches) K/R 0.86 ADR 90.2 from 91 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 70 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 33% good 1.10 to 1.29 20% normal 0.90 to 1.09 19% weak 0.75 to 0.89 11% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More 1v1 and 1v2 wins than the level 7 average. More damage per round than the level 7 average.
Multi-killsClutcherDamage
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (70 matches).

Level 7

Compared with 1,182 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 22%
Opening duels won 53%+3 pp · Ø 50% better than 77%

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 35%−2 pp · Ø 37% better than 35%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 49%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 80%

Weapons and aim

Strength
Where do the kills come from?

1.22 K/D and so well above the average (1.00).

Headshot rate 56%+10 pp · Ø 46% better than 94%
AWP share of kills 2%−8 pp · Ø 10% better than 13%
K/D 1.22+0.22 · Ø 1.00 better than 98%
Pistol kills per match 3.0
Knife kills 2 in 91 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.7% of rounds and so well above the average (13.1%).

2K rounds 16.7%+3.6 pp · Ø 13.1% better than 99%
3K rounds 5.0%+1.1 pp · Ø 3.9% better than 90%
MVPs per match 2.7+0.5 · Ø 2.2 better than 93%
4Ks and aces 15x 4K, 3 aces in 70 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.27).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 3.3−0.8 · Ø 4.1 better than 29%
Enemies flashed per round 0.18−0.09 · Ø 0.27 better than 28%
Deaths per round 71%−1 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.86, Headshots at 57%, ELO at 1,360
▼ Got worse
ADR −8.7, Win rate −8 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.79
MayJunJulAugSepOct

Best month: August 2026 with 0.90. Last 3 months: 0.86 (at the start 0.87). Well above the average (0.72).

Patterns

From the last 91 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −56 ELO
23 matches · 35% win rate
On Mirage −26 ELO
36 matches · 33% win rate
In match 1 of the day ±0 ELO
26 matches · 35% win rate

z1k_ua loses the most ELO in match 2 of the day: −56 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.12 · Nuke
  2. Most kills in a match: 42 · Dust 2
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 91 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
33% better than 5%
0.86 better than 96%
92.3 better than 96%
1.15 better than 91%
55% of 154 duels better than 77%
23% of 22 situations better than 15%
Dust 226
58% better than 78%
0.89 better than 98%
91.7 better than 96%
1.24 better than 98%
63% of 68 duels better than 98%
39% of 23 situations better than 56%
Inferno13
54% -
0.78 -
80.9 -
1.10-
63% of 30 duels -
45% of 11 situations -
Nuke10
60% -
0.93 -
94.3 -
1.39-
47% of 36 duels -
38% of 8 situations -
Anubis3
33% -
0.78 -
78.3 -
1.12-
14% of 7 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How z1k_ua plays

Across 91 matches z1k_ua averages K/R 0.86 and ADR 90.2; the rating across the 70 rated matches is 1.19. Biggest strength: Rating at 1.19, better than 98% of level 7 players. Most room to improve: Rounds with first kill at 8%, better than only 22% of level 7 players. Averages 19.0 kills per match with 56% headshots. The strongest map is Nuke with a 60% win rate in 10 matches. In 40 of 70 matches the rating was 1.10 or higher (57%), in 17 it was below 0.90. In 70 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: August 2026 at 1.23. z1k_ua loses the most ELO in match 2 of the day (−56 ELO, win rate 35%). Things go best on Dust 2 (+3 ELO, win rate 58%). Got weaker: ADR −8.7, Win rate −8 pp. Unchanged in recent months: K/R at 0.86, Headshots at 57%, ELO at 1,360. Last 30 days: 29 matches, win rate 52%, net ELO +54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.