z1k4-

Russia
FACEIT verified FACEIT verified On FACEIT since 2015 241 matches tracked 46 matches in 30 days
ELO ▼ 70
3,590
30-day peak: 3,707
Rank EU ▼ 390 places
#764
Russia #212 in Russia
30 days · prev. #374 · best #343
Last updated:

How does z1k4- play?

Rating 1.23 (from 191 matches) K/R 0.90 ADR 94.7 from 241 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 191 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 29% good 1.10 to 1.29 24% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 5%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,500+ ELO average. More first kills per match than the level 10 · 3,500+ ELO average. More damage per round than the level 10 · 3,500+ ELO average.
Multi-killsEntryDamage
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

3,500+ ELO

Compared with 1,129 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

59% of opening duels won and so clearly above the average (54%).

Rounds with first kill 14%+2 pp · Ø 12% better than 78%
Opening duels won 59%+5 pp · Ø 54% better than 80%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 71%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 63%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 69%

Weapons and aim

Average
Where do the kills come from?

1.31 K/D and so well above the average (1.11).

Headshot rate 46%−8 pp · Ø 54% better than 17%
AWP share of kills 23%+10 pp · Ø 13% better than 80%
K/D 1.31+0.20 · Ø 1.11 better than 86%
Pistol kills per match 3.3
Knife kills 12 in 241 matches

Impact

Strength
Damage and big rounds

3.2 MVPs per match and so well above the average (2.5).

2K rounds 15.0%+0.9 pp · Ø 14.1% better than 58%
3K rounds 5.6%+1.0 pp · Ø 4.6% better than 79%
MVPs per match 3.2+0.7 · Ø 2.5 better than 92%
4Ks and aces 42x 4K, 8 aces in 158 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 3.8−0.1 · Ø 3.9 better than 45%
Enemies flashed per round 0.46+0.12 · Ø 0.34 better than 82%
Deaths per round 69%−1 pp · Ø 70% better than 50%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +3 pp, ELO +191
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.14, Rating −0.10, ADR −10.1, Win rate −4 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: May 2026 with 1.04. Last 3 months: 0.85 (at the start 0.99). Clearly above the average (0.78).

Patterns

From the last 241 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −100 ELO
35 matches · 57% win rate
In match 3 of the day −52 ELO
40 matches · 48% win rate
Between 12:00 and 18:00 ±0 ELO, win rate 55%
On Mondays −120 ELO, win rate 49%

z1k4- loses the most ELO on Ancient: −100 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.31 · Dust 2
  2. Longest win streak: 14 wins in a row · Anubis
  3. Recorded match no. 100 · Dust 2
  4. Most kills in a match: 43 · Mirage

Maps in detail

from the last 241 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage79
62% better than 69%
0.90 better than 87%
93.3 better than 82%
1.20 better than 71%
60% of 292 duels better than 79%
45% of 31 situations better than 69%
Dust 253
68% better than 82%
0.96 better than 94%
98.5 better than 91%
1.33 better than 89%
62% of 220 duels better than 82%
44% of 32 situations better than 62%
Ancient35
57% better than 42%
0.82 better than 60%
90.0 better than 67%
1.12 right on the average
54% of 170 duels better than 45%
32% of 22 situations better than 28%
Anubis28
50% better than 23%
0.88 better than 85%
95.0 better than 89%
1.19 better than 69%
58% of 146 duels better than 69%
44% of 16 situations better than 61%
Inferno19
84% better than 99%
0.90 better than 91%
94.5 better than 90%
1.25-
59% of 39 duels better than 78%
50% of 4 situations better than 77%
Nuke16
44% better than 17%
0.85 better than 83%
92.1 better than 86%
1.25 better than 92%
54% of 83 duels better than 56%
50% of 14 situations better than 72%
Cache8
50% -
0.99 -
101.5 -
1.33-
75% of 36 duels -
33% of 3 situations -
Overpass3
67% -
1.14 -
112.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How z1k4- plays

Across 241 matches z1k4- averages K/R 0.90 and ADR 94.7; the rating across the 191 rated matches is 1.23. Biggest strength: Damage per round (ADR) at 94.7, better than 88% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 46%, better than only 17% of level 10 · 3,500+ ELO players. Averages 19.9 kills per match with 46% headshots. The strongest map is Inferno with a 84% win rate in 19 matches. In 118 of 191 matches the rating was 1.10 or higher (62%), in 33 it was below 0.90. In 158 matches with detailed stats: 42 4Ks and 8 aces. Best month by rating: July 2026 at 1.31. z1k4- loses the most ELO on Ancient (−100 ELO, win rate 57%). Things go best on Dust 2 (+85 ELO, win rate 68%). Match no. 4 of the day goes best: 67% win rate, +16 ELO. Improved over the last three months: Headshots +3 pp, ELO +191. Got weaker: K/R −0.14, Rating −0.10, ADR −10.1, Win rate −4 pp. Last 30 days: 46 matches, win rate 52%, net ELO +18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.