z1k4-
How does z1k4- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).
Compared with 1,129 players in this group, each player over up to their last 100 matches.
Opening
Strength59% of opening duels won and so clearly above the average (54%).
Clutch
Average44% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average1.31 K/D and so well above the average (1.11).
Impact
Strength3.2 MVPs per match and so well above the average (2.5).
Utility and deaths
Average29% of nades dealing damage or blinding and so clearly below the average (34%).
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 1.04. Last 3 months: 0.85 (at the start 0.99). Clearly above the average (0.78).
Rating, 1.00 is an average match
Best month: July 2026 with 1.31. Last 3 months: 1.21 (at the start 1.31). Well above the average (1.09).
Damage per round (ADR)
Best month: May 2026 with 102.7. Last 3 months: 91.1 (at the start 101.2). Clearly above the average (84.0).
Share of headshot kills
Best month: September 2026 with 48%. Last 3 months: 47% (at the start 44%). Well below the average (54%).
Matches won (win rate)
Best month: August 2026 with 71%. Last 3 months: 60% (at the start 64%). Well above the average (52%).
Best month: September 2026 with 3,820. Last 3 months: 3,590 (at the start 3,399).
Rounds with first kill
Best month: October 2026 with 15%.
1v1 clutches won
Best month: September 2026 with 55%.
Patterns
From the last 241 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
z1k4- loses the most ELO on Ancient: −100 ELO, 57% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.31 · Dust 2
- Longest win streak: 14 wins in a row · Anubis
- Recorded match no. 100 · Dust 2
- Most kills in a match: 43 · Mirage
Maps in detail
from the last 241 matchesCompared with players on the same level who have at least 15 matches on the map.
How z1k4- plays
Across 241 matches z1k4- averages K/R 0.90 and ADR 94.7; the rating across the 191 rated matches is 1.23. Biggest strength: Damage per round (ADR) at 94.7, better than 88% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 46%, better than only 17% of level 10 · 3,500+ ELO players. Averages 19.9 kills per match with 46% headshots. The strongest map is Inferno with a 84% win rate in 19 matches. In 118 of 191 matches the rating was 1.10 or higher (62%), in 33 it was below 0.90. In 158 matches with detailed stats: 42 4Ks and 8 aces. Best month by rating: July 2026 at 1.31. z1k4- loses the most ELO on Ancient (−100 ELO, win rate 57%). Things go best on Dust 2 (+85 ELO, win rate 68%). Match no. 4 of the day goes best: 67% win rate, +16 ELO. Improved over the last three months: Headshots +3 pp, ELO +191. Got weaker: K/R −0.14, Rating −0.10, ADR −10.1, Win rate −4 pp. Last 30 days: 46 matches, win rate 52%, net ELO +18.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.