z1k3y

Russia
On FACEIT since 2019 379 matches tracked 130 matches in 30 days
ELO ▲ 325
3,488
30-day peak: 3,687
Rank EU ▼ 161 places
#1,177
Russia #327 in Russia
30 days · prev. #1,016 · best #500
Last updated:

How does z1k3y play?

Rating 1.09 (from 354 matches) K/R 0.78 ADR 83.7 from 379 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 58%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 354 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 22% weak 0.75 to 0.89 14% very weak below 0.75 18%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (280 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

19% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 43%+1 pp · Ø 42% better than 69%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 31%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so just above the average (53%).

Headshot rate 54%+1 pp · Ø 53% better than 57%
AWP share of kills 16%+4 pp · Ø 12% better than 73%
K/D 1.08+0.03 · Ø 1.05 better than 48%
Pistol kills per match 3.4
Knife kills 8 in 379 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 14.3%+0.8 pp · Ø 13.5% better than 61%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 65%
MVPs per match 2.6+0.2 · Ø 2.4 better than 67%
4Ks and aces 60x 4K, 9 aces in 280 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.1+0.2 · Ø 3.9 better than 59%
Enemies flashed per round 0.27−0.05 · Ø 0.32 better than 34%
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.07, Rating +0.08, ADR +7.3, Win rate +11 pp, ELO +451
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.79 (at the start 0.72). Slightly above the average (0.75).

Patterns

From the last 379 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −119 ELO
31 matches · 48% win rate
In match 2 of the day −33 ELO
64 matches · 45% win rate
Between 0:00 and 6:00 −366 ELO, win rate 42%
On Thursdays −87 ELO, win rate 43%

z1k3y loses the most ELO on Dust 2: −119 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.42 · Mirage
  2. Most kills in a match: 45 · Ancient
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 379 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage154
53% better than 42%
0.78 better than 59%
84.1 better than 59%
1.08 better than 54%
54% of 686 duels better than 58%
39% of 79 situations right on the average
Ancient69
49% better than 28%
0.79 better than 66%
84.6 better than 61%
1.13 better than 72%
52% of 307 duels better than 46%
41% of 37 situations better than 57%
Anubis62
55% better than 49%
0.79 better than 67%
84.4 better than 65%
1.13 better than 71%
54% of 268 duels better than 59%
54% of 26 situations better than 83%
Nuke38
34% better than 3%
0.73 better than 31%
79.6 better than 34%
1.01 better than 25%
44% of 169 duels better than 9%
19% of 16 situations better than 11%
Dust 231
48% better than 25%
0.79 better than 64%
84.7 better than 63%
1.10 better than 58%
57% of 124 duels better than 74%
56% of 9 situations better than 88%
Inferno14
71% -
0.73 -
82.6 -
1.01-
45% of 73 duels -
33% of 6 situations -
Cache9
33% -
0.69 -
77.3 -
1.01-
41% of 41 duels -
63% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How z1k3y plays

Across 379 matches z1k3y averages K/R 0.78 and ADR 83.7; the rating across the 354 rated matches is 1.09. Biggest strength: Utility hit rate at 38%, better than 81% of level 10 · 3,000-3,499 ELO players. Averages 16.9 kills per match with 54% headshots. The strongest map is Inferno with a 71% win rate in 14 matches. In 164 of 354 matches the rating was 1.10 or higher (46%), in 111 it was below 0.90. In 280 matches with detailed stats: 60 4Ks and 9 aces. Best month by rating: September 2026 at 1.14. z1k3y loses the most ELO on Dust 2 (−119 ELO, win rate 48%). Things go best on Mirage (+266 ELO, win rate 53%). Match no. 3 of the day goes best: 60% win rate, +139 ELO. Improved over the last three months: K/R +0.07, Rating +0.08, ADR +7.3, Win rate +11 pp, ELO +451. Got weaker: Headshots −5 pp. Last 30 days: 130 matches, win rate 55%, net ELO +486.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.