z1ck696

Russia
On FACEIT since 2024 121 matches tracked 51 matches in 30 days
ELO ▲ 79
2,176
30-day peak: 2,176
Rank EU
#145,256
Russia #41,292 in Russia
Last updated:
Next update possible in 1h 57m

How does z1ck696 play?

Rating 1.02 K/R 0.75 ADR 81.3 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 121 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 19% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 52%+1 pp · Ø 51% better than 59%

Clutch

Average
Last one alive

43% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so just below the average (49%).

Headshot rate 48%−1 pp · Ø 49% better than 44%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.01−0.01 · Ø 1.02 better than 44%
Pistol kills per match 2.4
Knife kills 3 in 121 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 13.6%+0.3 pp · Ø 13.3% better than 54%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 48%
MVPs per match 2.7+0.4 · Ø 2.3 better than 86%
4Ks and aces 12x 4K, 1 ace in 80 matches

Utility and deaths

Average
Nades, flashes and deaths

50% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 50%+15 pp · Ø 35% better than 99%
Utility damage per round 5.0+0.8 · Ø 4.2 better than 72%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 26%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +16 pp, ELO +734
= Stayed the same
K/R at 0.75, Rating at 1.02, ADR at 81.6, Headshots at 48%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.84. Last 3 months: 0.75 (at the start 0.76). Just above the average (0.74).

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
38 matches · 55% win rate
In match 2 of the day −22 ELO
33 matches · 48% win rate
Between 0:00 and 6:00 −25 ELO, win rate 43%

z1ck696 loses the most ELO on Mirage: −25 ELO, 55% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Nuke
  2. Highest rating in a match: 1.82 · Anubis
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
55% better than 64%
0.73 right on the average
82.0 better than 59%
1.02 right on the average
48% of 174 duels better than 34%
52% of 27 situations better than 84%
Dust 230
50% better than 44%
0.74 right on the average
80.7 better than 48%
1.00 better than 39%
50% of 117 duels better than 42%
30% of 10 situations better than 30%
Anubis18
67% better than 90%
0.77 better than 66%
84.4 better than 70%
1.05 better than 57%
54% of 57 duels better than 65%
25% of 8 situations better than 21%
Ancient15
53% better than 54%
0.74 right on the average
77.3 better than 27%
0.98 better than 32%
47% of 57 duels better than 27%
20% of 5 situations better than 10%
Inferno8
50% -
0.78 -
77.5 -
1.05-
69% of 32 duels -
0% of 3 situations -
Nuke7
29% -
0.84 -
83.3 -
1.12-
57% of 28 duels -
67% of 3 situations -
Cache4
75% -
0.76 -
87.3 -
1.00-
65% of 20 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How z1ck696 plays

Across 121 matches z1ck696 averages K/R 0.75, ADR 81.3 and a rating of 1.02. Biggest strength: Utility hit rate at 50%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 16.6 kills per match with 48% headshots. The strongest map is Anubis with a 67% win rate in 18 matches. In 46 of 121 matches the rating was 1.10 or higher (38%), in 42 it was below 0.90. In 80 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: August 2026 at 1.15. z1ck696 loses the most ELO on Mirage (−25 ELO, win rate 55%). Improved over the last three months: Win rate +16 pp, ELO +734. Unchanged in recent months: K/R at 0.75, Rating at 1.02, ADR at 81.6, Headshots at 48%. Last 30 days: 51 matches, win rate 59%, net ELO +72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.