z1Nny

Russia
On FACEIT since 2016 207 matches tracked 26 matches in 30 days
ELO ▲ 186
4,790
30-day peak: 4,790
Rank EU ▼ 4 places
#9
Russia #4 in Russia
30 days · prev. #5 · best #5
Last updated:

How does z1Nny play?

Rating 1.21 K/R 0.86 ADR 92.9 from 207 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 207 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 28% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 8%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,500+ ELO average. Higher headshot rate than the level 10 · 3,500+ ELO average.
EntryHeadshots
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (157 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (12%).

Rounds with first kill 14%+2 pp · Ø 12% better than 78%
Opening duels won 55%0 pp · Ø 55% right on the average

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 38%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 23%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 6%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (53%).

Headshot rate 60%+7 pp · Ø 53% better than 79%
AWP share of kills 11%−3 pp · Ø 14% better than 63%
K/D 1.23+0.11 · Ø 1.12 better than 71%
Pistol kills per match 3.4
Knife kills 8 in 207 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.9% of rounds and so well above the average (4.6%).

2K rounds 14.7%+0.1 pp · Ø 14.6% better than 50%
3K rounds 5.9%+1.3 pp · Ø 4.6% better than 85%
MVPs per match 3.0+0.4 · Ø 2.6 better than 82%
4Ks and aces 37x 4K, 1 ace in 157 matches

Utility and deaths

Average
Nades, flashes and deaths

0.49 enemies flashed per round and so well above the average (0.35).

Utility hit rate 32%−2 pp · Ø 34% better than 35%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 58%
Enemies flashed per round 0.49+0.14 · Ø 0.35 better than 87%
Deaths per round 70%0 pp · Ø 70% right on the average

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Win rate +10 pp, ELO +378
= Stayed the same
Headshots at 60%
▼ Got worse
K/R −0.08, Rating −0.08, ADR −9.0

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: July 2026 with 0.92. Last 3 months: 0.84 (at the start 0.92). Slightly above the average (0.79).

Patterns

From the last 207 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −48 ELO
28 matches · 46% win rate
From match 5 of the day +11 ELO
29 matches · 52% win rate
On Saturdays +31 ELO, win rate 51%

z1Nny loses the most ELO in match 4 of the day: −48 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Dust 2
  2. Most kills in a match: 36 · Dust 2
  3. Recorded match no. 100 · Anubis
  4. Highest rating in a match: 2.80 · Dust 2

Maps in detail

from the last 207 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
65% better than 79%
0.85 better than 70%
92.6 better than 80%
1.17 better than 63%
54% of 470 duels better than 42%
37% of 30 situations better than 42%
Dust 251
69% better than 84%
0.85 better than 70%
90.9 better than 73%
1.22 better than 73%
55% of 308 duels right on the average
41% of 22 situations better than 54%
Nuke34
62% better than 72%
0.94 better than 96%
99.4 better than 98%
1.31 better than 94%
59% of 182 duels better than 81%
41% of 17 situations better than 53%
Ancient28
75% better than 94%
0.87 better than 81%
93.0 better than 82%
1.24 better than 83%
59% of 154 duels better than 76%
31% of 13 situations better than 28%
Anubis11
36% -
0.71 -
85.8 -
0.96-
51% of 55 duels -
33% of 3 situations -
Inferno5
80% -
0.77 -
87.1 -
1.12-
60% of 20 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How z1Nny plays

Across 207 matches z1Nny averages K/R 0.86, ADR 92.9 and a rating of 1.21. Biggest strength: 3K rounds at 5.9%, better than 85% of level 10 · 3,500+ ELO players. Averages 18.6 kills per match with 60% headshots. The strongest map is Ancient with a 75% win rate in 28 matches. In 120 of 207 matches the rating was 1.10 or higher (58%), in 46 it was below 0.90. In 157 matches with detailed stats: 37 4Ks and 1 ace. Best month by rating: October 2026 at 1.28. z1Nny loses the most ELO in match 4 of the day (−48 ELO, win rate 46%). Things go best in match 1 of the day (+490 ELO, win rate 76%). Match no. 1 of the day goes best: 76% win rate, +490 ELO. Improved over the last three months: Win rate +10 pp, ELO +378. Got weaker: K/R −0.08, Rating −0.08, ADR −9.0. Unchanged in recent months: Headshots at 60%. Last 30 days: 26 matches, win rate 73%, net ELO +272.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.