z0wsky

USA
On FACEIT since 2022 110 matches tracked 10 matches in 30 days
Last updated:

How does z0wsky play?

Rating 0.94 (from 109 matches) K/R 0.66 ADR 75.6 from 110 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 8%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 109 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 16% very weak below 0.75 28%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (33 matches).

2,750-2,999 ELO

Compared with 11,202 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 6% of rounds and so well below the average (11%).

Rounds with first kill 6%−5 pp · Ø 11% better than 2%
Opening duels won 43%−9 pp · Ø 52% better than 2%

Clutch

Average
Last one alive

26% of 1v1s won and so well below the average (41%).

Clutch 1v1 won 26%−15 pp · Ø 41% better than 3%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 68%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so clearly below the average (1.05).

Headshot rate 58%+6 pp · Ø 52% better than 84%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 0.95−0.10 · Ø 1.05 better than 12%
Pistol kills per match 2.6
Knife kills 2 in 110 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.2% of rounds and so well below the average (4.3%).

2K rounds 13.0%−0.6 pp · Ø 13.6% better than 31%
3K rounds 2.2%−2.1 pp · Ø 4.3% better than 1%
MVPs per match 1.9−0.5 · Ø 2.4 better than 5%
4Ks and aces 1x 4K, 0 aces in 33 matches

Utility and deaths

Average
Nades, flashes and deaths

6.7 utility damage per round and so well above the average (4.0).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 6.7+2.7 · Ø 4.0 better than 96%
Enemies flashed per round 0.45+0.14 · Ø 0.31 better than 85%
Deaths per round 70%−1 pp · Ø 71% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.65, ADR at 75.1, Headshots at 58%
▼ Got worse
Rating −0.05, Win rate −4 pp, ELO −173

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.61
MayJunJulAugSepOct

Best month: July 2026 with 0.67. Last 3 months: 0.65 (at the start 0.67). Clearly below the average (0.75).

Patterns

From the last 110 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −221 ELO
29 matches · 31% win rate
On Dust 2 −7 ELO
22 matches · 50% win rate

z0wsky loses the most ELO on Mirage: −221 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.97 · Mirage
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 34 · Anubis

Maps in detail

from the last 110 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
31% better than 1%
0.72 better than 33%
81.6 better than 48%
0.98 better than 24%
41% of 101 duels better than 4%
40% of 20 situations better than 55%
Ancient22
68% better than 91%
0.67 better than 12%
79.5 better than 35%
0.94 better than 15%
49% of 78 duels better than 32%
43% of 14 situations better than 62%
Anubis22
59% better than 66%
0.69 better than 20%
74.2 better than 12%
0.98 better than 24%
49% of 76 duels better than 31%
26% of 19 situations better than 21%
Dust 222
50% better than 36%
0.61 better than 3%
69.7 better than 4%
0.90 better than 6%
44% of 79 duels better than 12%
25% of 12 situations better than 16%
Nuke11
73% -
0.61 -
69.2 -
0.91-
44% of 41 duels -
60% of 10 situations -
Inferno3
67% -
0.58 -
74.3 -
0.81-
21% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How z0wsky plays

Across 110 matches z0wsky averages K/R 0.66 and ADR 75.6; the rating across the 109 rated matches is 0.94. Biggest strength: Utility damage per round at 6.7, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: 3K rounds at 2.2%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 14.2 kills per match with 58% headshots. The strongest map is Nuke with a 73% win rate in 11 matches. In 33 of 109 matches the rating was 1.10 or higher (30%), in 47 it was below 0.90. In 33 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: July 2026 at 0.96. z0wsky loses the most ELO on Mirage (−221 ELO, win rate 31%). Things go best on Ancient (+135 ELO, win rate 68%). Match no. 2 of the day goes best: 64% win rate, +51 ELO. Got weaker: Rating −0.05, Win rate −4 pp, ELO −173. Unchanged in recent months: K/R at 0.65, ADR at 75.1, Headshots at 58%. Last 30 days: 10 matches, win rate 40%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.