yyeng

United Kingdom
On FACEIT since 2016 139 matches tracked 49 matches in 30 days
ELO ▲ 255
2,140
30-day peak: 2,155
Rank EU
#161,515
United Kingdom #3,562 in United Kingdom
Last updated:

How does yyeng play?

Rating 1.12 K/R 0.81 ADR 89.0 from 139 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 84%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 139 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 29% good 1.10 to 1.29 14% normal 0.90 to 1.09 24% weak 0.75 to 0.89 14% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 37%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.14+0.11 · Ø 1.03 better than 84%
Pistol kills per match 2.8
Knife kills 1 in 139 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.3).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 82%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 34x 4K, 4 aces in 139 matches

Utility and deaths

Average
Nades, flashes and deaths

0.21 enemies flashed per round and so well below the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.5+0.3 · Ø 4.2 better than 62%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 30%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether yyeng is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 139 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Patterns

From the last 139 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −83 ELO
28 matches · 54% win rate
In match 3 of the day −52 ELO
25 matches · 40% win rate
On Anubis −30 ELO
20 matches · 65% win rate

yyeng loses the most ELO on Dust 2: −83 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Ancient
  2. Highest rating in a match: 2.64 · Cache
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 139 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage34
41% better than 16%
0.74 right on the average
84.5 better than 70%
1.04 better than 55%
55% of 145 duels better than 72%
43% of 23 situations better than 66%
Ancient32
59% better than 71%
0.84 better than 89%
96.7 better than 97%
1.16 better than 89%
53% of 174 duels better than 60%
23% of 13 situations better than 18%
Dust 228
54% better than 59%
0.80 better than 78%
87.2 better than 81%
1.11 better than 76%
63% of 117 duels better than 95%
32% of 19 situations better than 33%
Anubis20
65% better than 88%
0.80 better than 80%
84.6 better than 72%
1.10 better than 74%
62% of 86 duels better than 95%
36% of 11 situations better than 44%
Inferno17
53% better than 46%
0.89 better than 91%
92.2 better than 87%
1.26 better than 91%
66% of 79 duels better than 95%
100% of 3 situations better than 99%
Nuke5
60% -
0.71 -
83.9 -
0.95-
48% of 29 duels -
0% of 1 situations -
Cache3
33% -
0.97 -
93.1 -
1.40-
58% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How yyeng plays

Across 139 matches yyeng averages K/R 0.81, ADR 89.0 and a rating of 1.12. Biggest strength: Opening duels won at 58%, better than 92% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 47% headshots. The strongest map is Anubis with a 65% win rate in 20 matches. In 68 of 139 matches the rating was 1.10 or higher (49%), in 38 it was below 0.90. In 139 matches with detailed stats: 34 4Ks and 4 aces. yyeng loses the most ELO on Dust 2 (−83 ELO, win rate 54%). Things go best on Mirage (+5 ELO, win rate 41%). Match no. 4 of the day goes best: 75% win rate, −60 ELO. Last 30 days: 49 matches, win rate 57%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.