yuz001

Kazakhstan
On FACEIT since 2020 164 matches tracked 22 matches in 30 days
Last updated:

How does yuz001 play?

Rating 1.12 (from 144 matches) K/R 0.80 ADR 83.0 from 164 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 144 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 26% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 12% very weak below 0.75 19%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,750-2,999 ELO average.
Headshots
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (85 matches).

2,750-2,999 ELO

Compared with 11,309 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 17%−5 pp · Ø 22% better than 19%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Strength
Where do the kills come from?

63% headshots and so well above the average (51%).

Headshot rate 63%+12 pp · Ø 51% better than 97%
AWP share of kills 9%−3 pp · Ø 12% better than 49%
K/D 1.15+0.10 · Ø 1.05 better than 75%
Pistol kills per match 2.9
Knife kills 1 in 164 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.7%).

2K rounds 15.1%+1.4 pp · Ø 13.7% better than 80%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 74%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 15x 4K, 1 ace in 85 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 4.8+0.8 · Ø 4.0 better than 75%
Enemies flashed per round 0.33+0.02 · Ø 0.31 better than 58%
Deaths per round 69%−2 pp · Ø 71% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.81, Win rate at 54%
▼ Got worse
Rating −0.06, ADR −4.3, Headshots −4 pp

Aug to Oct 2026 compared with Mar to Jun 2026.

Kills per round (K/R)

0.77
MarAprMayJunJulAugSepOct

Best month: March 2026 with 0.95. Last 3 months: 0.81 (at the start 0.84). Clearly above the average (0.75).

Patterns

From the last 164 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +25 ELO
34 matches · 38% win rate
On Fridays −23 ELO, win rate 42%

yuz001 loses the most ELO from match 5 of the day: +25 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Inferno
  2. Most kills in a match: 38 · Mirage
  3. Highest rating in a match: 2.42 · Mirage

Maps in detail

from the last 164 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage62
56% better than 62%
0.84 better than 84%
87.9 better than 78%
1.19 better than 86%
54% of 168 duels better than 62%
41% of 32 situations better than 58%
Dust 261
51% better than 40%
0.79 better than 68%
82.5 better than 54%
1.11 better than 65%
49% of 154 duels better than 32%
40% of 25 situations better than 54%
Anubis15
40% better than 11%
0.65 better than 8%
70.0 better than 3%
0.89 better than 5%
50% of 52 duels better than 36%
20% of 5 situations better than 11%
Nuke11
64% -
0.84 -
83.8 -
1.17-
79% of 33 duels -
38% of 16 situations -
Inferno10
50% -
0.78 -
77.5 -
1.11-
50% of 24 duels -
50% of 4 situations -
Ancient5
40% -
0.77 -
81.6 -
1.06-
64% of 11 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yuz001 plays

Across 164 matches yuz001 averages K/R 0.80 and ADR 83.0; the rating across the 144 rated matches is 1.12. Biggest strength: Headshot rate at 63%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,750-2,999 ELO players. Averages 17.2 kills per match with 63% headshots. The strongest map is Nuke with a 64% win rate in 11 matches. In 76 of 144 matches the rating was 1.10 or higher (53%), in 44 it was below 0.90. In 85 matches with detailed stats: 15 4Ks and 1 ace. Best month by rating: June 2026 at 1.21. yuz001 loses the most ELO from match 5 of the day (+25 ELO, win rate 38%). Things go best on Dust 2 (+65 ELO, win rate 51%). Match no. 4 of the day goes best: 65% win rate. Got weaker: Rating −0.06, ADR −4.3, Headshots −4 pp. Unchanged in recent months: K/R at 0.81, Win rate at 54%. Last 30 days: 22 matches, win rate 68%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.