yungher

Brazil
FACEIT verified FACEIT verified 48 matches tracked
Last updated:

How does yungher play?

Rating 1.11 (from 6 matches) K/R 0.74 ADR 74.4 from 48 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating from 6 of 48 matches
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
AWPerClutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (6 matches).

2,250-2,499 ELO

Compared with 2,262 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 8% no comparison
Opening duels won 61% no comparison

Clutch

Last one alive
Clutch 1v1 won 25% no comparison
Clutch 1v2 won 29% no comparison
Clutch kills per match 1.7 no comparison

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (50%).

Headshot rate 39%−11 pp · Ø 50% better than 5%
AWP share of kills 61% no comparison
K/D 1.15+0.12 · Ø 1.03 better than 83%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.3 MVPs per match and so right on the average (2.3).

2K rounds 15.9% no comparison
3K rounds 3.8% no comparison
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 1x 4K, 0 aces in 6 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 8% no comparison
Utility damage per round 1.4 no comparison
Enemies flashed per round 1.05 no comparison
Deaths per round 64%−8 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether yungher is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 6 matches from the last 3 months and 18 before.

Kills per round (K/R)

0.74
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: January 2026 with 0.84.

Patterns

From the last 48 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −22 ELO
29 matches · 48% win rate

yungher loses the most ELO in match 1 of the day: −22 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.75 · Dust 2
  2. Longest win streak: 4 wins in a row · Mirage
  3. Most kills in a match: 28 · Nuke

Maps in detail

from the last 48 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 218
61% better than 81%
0.77 better than 64%
81.1 better than 51%
1.33-
78% of 9 duels better than 99%
0% of 2 situations better than 1%
Ancient10
70% -
0.66 -
64.8 -
1.10-
67% of 3 duels -
100% of 1 situations -
Mirage8
63% -
0.70 -
69.4 -
-
-
-
Anubis4
75% -
0.67 -
67.9 -
-
-
-
Nuke4
25% -
0.95 -
89.6 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How yungher plays

Across 48 matches yungher averages K/R 0.74 and ADR 74.4; the rating across the 6 rated matches is 1.11. Biggest strength: Deaths per round at just 64% (lower is better), better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 39%, better than only 5% of level 10 · 2,250-2,499 ELO players. Averages 15.6 kills per match with 39% headshots. The strongest map is Ancient with a 70% win rate in 10 matches. In 6 matches with detailed stats: 1 4Ks and 0 aces. yungher loses the most ELO in match 1 of the day (−22 ELO, win rate 48%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.