yukitoro

Ukraine
On FACEIT since 2018 121 matches tracked 107 matches in 30 days
ELO ▼ 345
3,429
30-day peak: 3,774
Rank EU ▼ 542 places
#1,470
Ukraine #105 in Ukraine
30 days · prev. #928 · best #928
Last updated:

How does yukitoro play?

Rating 1.16 K/R 0.83 ADR 86.9 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 80%
1.16
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 121 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 27% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 17% very weak below 0.75 12%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average.
AWPer
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so clearly above the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 68%
Opening duels won 57%+5 pp · Ø 52% better than 81%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (42%).

Clutch 1v1 won 33%−9 pp · Ø 42% better than 19%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 19%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.05).

Headshot rate 47%−6 pp · Ø 53% better than 19%
AWP share of kills 27%+15 pp · Ø 12% better than 90%
K/D 1.22+0.17 · Ø 1.05 better than 85%
Pistol kills per match 2.9
Knife kills 1 in 121 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.5%).

2K rounds 14.6%+1.1 pp · Ø 13.5% better than 68%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 62%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 27x 4K, 2 aces in 121 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 28%−6 pp · Ø 34% better than 13%
Utility damage per round 3.0−0.9 · Ø 3.9 better than 23%
Enemies flashed per round 0.20−0.12 · Ø 0.32 better than 15%
Deaths per round 68%−3 pp · Ø 71% better than 75%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether yukitoro is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 121 matches, all from the last 3 months.

Kills per round (K/R)

0.87
SepOct

Patterns

From the last 121 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −63 ELO
20 matches · 35% win rate
On Mirage −24 ELO
41 matches · 39% win rate
Between 12:00 and 18:00 −209 ELO, win rate 40%

yukitoro loses the most ELO on Ancient: −63 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Mirage
  2. Highest rating in a match: 2.15 · Ancient
  3. Longest win streak: 4 wins in a row · Cache

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
39% better than 4%
0.81 better than 72%
84.3 better than 60%
1.13 better than 70%
57% of 176 duels better than 75%
17% of 30 situations better than 4%
Dust 224
54% better than 46%
0.80 better than 69%
87.1 better than 73%
1.17 better than 77%
59% of 111 duels better than 81%
40% of 15 situations right on the average
Ancient20
35% better than 4%
0.81 better than 74%
87.0 better than 73%
1.11 better than 66%
51% of 89 duels better than 40%
30% of 10 situations better than 28%
Anubis14
71% -
0.90 -
90.4 -
1.27-
60% of 60 duels -
50% of 10 situations -
Cache11
45% -
0.84 -
91.5 -
1.14-
65% of 54 duels -
67% of 6 situations -
Nuke11
55% -
0.85 -
87.0 -
1.18-
56% of 50 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yukitoro plays

Across 121 matches yukitoro averages K/R 0.83, ADR 86.9 and a rating of 1.16. Biggest strength: K/D at 1.22, better than 85% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 13% of level 10 · 3,000-3,499 ELO players. Averages 17.8 kills per match with 47% headshots. The strongest map is Anubis with a 71% win rate in 14 matches. In 66 of 121 matches the rating was 1.10 or higher (55%), in 35 it was below 0.90. In 121 matches with detailed stats: 27 4Ks and 2 aces. yukitoro loses the most ELO on Ancient (−63 ELO, win rate 35%). Things go best from match 5 of the day (+151 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +151 ELO. Last 30 days: 107 matches, win rate 46%, net ELO −91.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.