yugen_SK
Name history of yugen_SK
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).
Compared with 1,689 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 8% of rounds and so well below the average (10%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average51% headshots and so slightly above the average (49%).
Impact
AverageExactly 3 kills in 4.3% of rounds and so slightly above the average (3.9%).
Utility and deaths
Average6.1 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.79. Last 3 months: 0.74 (at the start 0.70). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: August 2026 with 1.11. Last 3 months: 1.04 (at the start 0.98). Just above the average (1.02).
Damage per round (ADR)
Best month: August 2026 with 85.8. Last 3 months: 81.9 (at the start 77.8). Just above the average (80.0).
Share of headshot kills
Best month: August 2026 with 52%. Last 3 months: 51% (at the start 49%). Slightly above the average (49%).
Matches won (win rate)
Best month: July 2026 with 50%. Last 3 months: 48% (at the start 50%). Clearly below the average (52%).
Best month: October 2026 with 2,216. Last 3 months: 2,087 (at the start 1,838).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 316 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
yugen_SK loses the most ELO in match 2 of the day: −147 ELO, 37% win rate
Records and milestones
from recorded matches- Most kills in a match: 38 · Nuke
- Longest win streak: 5 wins in a row · Mirage
- Highest rating in a match: 2.13 · Nuke
Maps in detail
from the last 316 matchesCompared with players on the same level who have at least 15 matches on the map.
How yugen_SK plays
Across 316 matches yugen_SK averages K/R 0.74, ADR 81.5 and a rating of 1.04. Biggest strength: Utility damage per round at 6.1, better than 89% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 19% of level 9 players. Averages 16.4 kills per match with 51% headshots. The strongest map is Cache with a 58% win rate in 19 matches. In 127 of 316 matches the rating was 1.10 or higher (40%), in 114 it was below 0.90. In 263 matches with detailed stats: 51 4Ks and 4 aces. Best month by rating: August 2026 at 1.11. yugen_SK loses the most ELO in match 2 of the day (−147 ELO, win rate 37%). Things go best on Anubis (+94 ELO, win rate 43%). From match no. 5 of the day on, things go best: 56% win rate, −22 ELO. Improved over the last three months: K/R +0.04, Rating +0.06, ADR +4.1, Headshots +2 pp, ELO +249. Unchanged in recent months: Win rate at 48%. Last 30 days: 78 matches, win rate 46%, net ELO −46.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.