yuga47_
Name history of yuga47_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (200 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (50%).
Clutch
Strength2.1 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average57% headshots and so well above the average (48%).
Impact
Average2.4 MVPs per match and so clearly above the average (2.2).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.78. Last 3 months: 0.73 (at the start 0.78). Just above the average (0.72).
Rating, 1.00 is an average match
Best month: July 2026 with 1.11. Last 3 months: 1.02 (at the start 1.11). Just above the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 87.0. Last 3 months: 81.4 (at the start 87.0). Just above the average (79.4).
Share of headshot kills
Best month: September 2026 with 59%. Last 3 months: 58% (at the start 55%). Well above the average (48%).
Matches won (win rate)
Best month: October 2026 with 53%. Last 3 months: 48% (at the start 49%). Just below the average (49%).
Best month: August 2026 with 2,239. Last 3 months: 1,816 (at the start 1,944).
Rounds with first kill
Best month: August 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 257 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
yuga47_ loses the most ELO from match 5 of the day: −79 ELO, 41% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Nuke
- Most kills in a match: 58 · Cache
- Highest rating in a match: 2.15 · Cache
Maps in detail
from the last 257 matchesCompared with players on the same level who have at least 15 matches on the map.
How yuga47_ plays
Across 257 matches yuga47_ averages K/R 0.73, ADR 82.3 and a rating of 1.04. Biggest strength: Headshot rate at 57%, better than 91% of level 9 players. Most room to improve: Utility hit rate at 27%, better than only 6% of level 9 players. Averages 16.3 kills per match with 57% headshots. The strongest map is Dust 2 with a 65% win rate in 51 matches. In 108 of 257 matches the rating was 1.10 or higher (42%), in 92 it was below 0.90. In 200 matches with detailed stats: 33 4Ks and 2 aces. Best month by rating: July 2026 at 1.11. yuga47_ loses the most ELO from match 5 of the day (−79 ELO, win rate 41%). Things go best on Dust 2 (+86 ELO, win rate 65%). Match no. 2 of the day goes best: 56% win rate, +19 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.05, Rating −0.09, ADR −5.6, ELO −128. Unchanged in recent months: Win rate at 48%. Last 30 days: 39 matches, win rate 49%, net ELO +3.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.