ysen666

United Kingdom
On FACEIT since 2025 153 matches tracked 40 matches in 30 days
Last updated:

How does ysen666 play?

Rating 1.03 (from 123 matches) K/R 0.77 ADR 82.4 from 153 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 123 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 23% normal 0.90 to 1.09 17% weak 0.75 to 0.89 19% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 5 average. Higher headshot rate than the level 5 average.
EntryHeadshots
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (102 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 71%
Opening duels won 53%+4 pp · Ø 49% better than 82%

Clutch

Weakness
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 24%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 74%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 24%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so well above the average (44%).

Headshot rate 54%+10 pp · Ø 44% better than 93%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 1.01+0.04 · Ø 0.97 better than 73%
Pistol kills per match 3.0
Knife kills 5 in 153 matches

Impact

Strength
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.4%+0.5 pp · Ø 12.9% better than 69%
3K rounds 4.3%+0.6 pp · Ø 3.7% better than 80%
MVPs per match 2.4+0.2 · Ø 2.2 better than 85%
4Ks and aces 18x 4K, 2 aces in 102 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.8 utility damage per round and so well below the average (3.8).

Utility hit rate 29%−6 pp · Ø 35% better than 17%
Utility damage per round 1.8−2.0 · Ø 3.8 better than 6%
Enemies flashed per round 0.08−0.17 · Ø 0.25 better than 9%
Deaths per round 77%+4 pp · Ø 73% better than 13%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Headshots +2 pp
= Stayed the same
Win rate at 50%
▼ Got worse
K/R −0.08, Rating −0.16, ADR −6.4

Aug to Oct 2026 compared with Jun 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: June 2026 with 0.83. Last 3 months: 0.75 (at the start 0.83). Slightly above the average (0.71).

Patterns

From the last 153 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −45 ELO
32 matches · 56% win rate
On Wednesdays +29 ELO, win rate 38%

ysen666 loses the most ELO on Dust 2: −45 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Mirage
  2. Most kills in a match: 35 · Anubis
  3. Highest rating in a match: 2.79 · Dust 2

Maps in detail

from the last 153 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
49% better than 48%
0.74 better than 69%
82.3 better than 74%
0.96 right on the average
53% of 199 duels better than 70%
46% of 26 situations better than 70%
Dust 232
56% better than 73%
0.77 better than 85%
82.2 better than 75%
1.03 better than 73%
53% of 144 duels better than 74%
14% of 14 situations better than 5%
Inferno21
52% better than 53%
0.82 better than 93%
83.6 better than 76%
1.09-
65% of 66 duels better than 98%
50% of 10 situations better than 79%
Anubis17
53% better than 58%
0.91 better than 99%
88.0 better than 93%
1.26 better than 99%
56% of 79 duels better than 84%
8% of 13 situations better than 3%
Ancient15
53% better than 58%
0.79 better than 88%
85.1 better than 84%
1.07-
55% of 38 duels better than 83%
0% of 5 situations better than 1%
Nuke9
11% -
0.64 -
70.5 -
0.85-
39% of 28 duels -
100% of 2 situations -
Cache4
75% -
0.62 -
67.6 -
0.82-
32% of 19 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ysen666 plays

Across 153 matches ysen666 averages K/R 0.77 and ADR 82.4; the rating across the 123 rated matches is 1.03. Biggest strength: Headshot rate at 54%, better than 93% of level 5 players. Most room to improve: Utility damage per round at 1.8, better than only 6% of level 5 players. Averages 16.8 kills per match with 54% headshots. The strongest map is Dust 2 with a 56% win rate in 32 matches. In 50 of 123 matches the rating was 1.10 or higher (41%), in 52 it was below 0.90. In 102 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: June 2026 at 1.16. ysen666 loses the most ELO on Dust 2 (−45 ELO, win rate 56%). Improved over the last three months: Headshots +2 pp. Got weaker: K/R −0.08, Rating −0.16, ADR −6.4. Unchanged in recent months: Win rate at 50%. Last 30 days: 40 matches, win rate 40%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.