yourrmommy

Georgia
122 matches tracked
Last updated:

How does yourrmommy play?

Rating 1.03 K/R 0.74 ADR 79.8 from 122 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 122 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 28% weak 0.75 to 0.89 13% very weak below 0.75 20%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. More first kills per match than the level 8 average.
AWPerClutcherEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 55%+6 pp · Ø 49% better than 87%

Clutch

Average
Last one alive

57% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 57%+19 pp · Ø 38% better than 99%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (48%).

Headshot rate 41%−7 pp · Ø 48% better than 17%
AWP share of kills 37%+26 pp · Ø 11% better than 98%
K/D 1.04+0.07 · Ø 0.97 better than 67%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.8% of rounds and so clearly above the average (12.8%).

2K rounds 13.8%+1.0 pp · Ø 12.8% better than 69%
3K rounds 4.3%+0.5 pp · Ø 3.8% better than 68%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 9x 4K, 1 ace in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 26%−10 pp · Ø 36% better than 5%
Utility damage per round 2.1−2.0 · Ø 4.1 better than 6%
Enemies flashed per round 0.28+0.01 · Ø 0.27 better than 55%
Deaths per round 72%−1 pp · Ø 73% better than 55%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Rating +0.05, Headshots +2 pp
= Stayed the same
K/R at 0.76, ADR at 80.8
▼ Got worse
Win rate −7 pp, ELO −247

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOct

Last 3 months: 0.76 (at the start 0.73). Clearly above the average (0.71).

Patterns

From the last 122 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −1 ELO
22 matches · 73% win rate
In match 2 of the day +28 ELO
24 matches · 38% win rate
On Tuesdays +55 ELO, win rate 38%

yourrmommy loses the most ELO on Ancient: −1 ELO, 73% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Ancient
  2. Longest win streak: 8 wins in a row · Mirage
  3. Highest rating in a match: 2.22 · Dust 2

Maps in detail

from the last 122 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
55% better than 66%
0.76 better than 66%
81.7 better than 60%
1.04 better than 61%
53% of 230 duels better than 67%
48% of 23 situations better than 76%
Dust 232
53% better than 59%
0.77 better than 75%
82.1 better than 63%
1.08 better than 75%
57% of 176 duels better than 86%
38% of 21 situations right on the average
Ancient22
73% better than 97%
0.78 better than 76%
80.5 better than 52%
1.10 better than 82%
61% of 109 duels better than 95%
55% of 20 situations better than 86%
Anubis14
21% -
0.72 -
80.1 -
0.98-
40% of 60 duels -
42% of 12 situations -
Inferno6
33% -
0.62 -
66.2 -
0.91-
45% of 31 duels -
100% of 3 situations -
Cache5
20% -
0.64 -
75.0 -
0.84-
65% of 26 duels -
33% of 3 situations -
Nuke5
20% -
0.63 -
69.1 -
0.81-
46% of 28 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yourrmommy plays

Across 122 matches yourrmommy averages K/R 0.74, ADR 79.8 and a rating of 1.03. Biggest strength: Clutch 1v1 won at 57%, better than 99% of level 8 players. Most room to improve: Utility hit rate at 26%, better than only 5% of level 8 players. Averages 16.6 kills per match with 41% headshots. The strongest map is Ancient with a 73% win rate in 22 matches. In 48 of 122 matches the rating was 1.10 or higher (39%), in 40 it was below 0.90. In 56 matches with detailed stats: 9 4Ks and 1 ace. yourrmommy loses the most ELO on Ancient (−1 ELO, win rate 73%). Things go best on Mirage (+95 ELO, win rate 55%). Match no. 1 of the day goes best: 58% win rate, +41 ELO. Improved over the last three months: Rating +0.05, Headshots +2 pp. Got weaker: Win rate −7 pp, ELO −247. Unchanged in recent months: K/R at 0.76, ADR at 80.8. Last 30 days: 2 matches, win rate 100%, net ELO +63.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.