your_jefe

Finland
On FACEIT since 2020 150 matches tracked
Last updated:

How does your_jefe play?

Rating 1.07 K/R 0.78 ADR 83.9 from 150 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 150 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 25% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 17%
Player type
Clicks heads
Higher headshot rate than the level 7 average.
Headshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 53%+4 pp · Ø 49% better than 79%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 19%−2 pp · Ø 21% better than 36%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (0.98).

Headshot rate 52%+5 pp · Ø 47% better than 83%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.07+0.09 · Ø 0.98 better than 84%
Pistol kills per match 2.6
Knife kills 1 in 150 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.0% of rounds and so well above the average (12.9%).

2K rounds 15.0%+2.1 pp · Ø 12.9% better than 92%
3K rounds 4.6%+0.8 pp · Ø 3.8% better than 84%
MVPs per match 2.3+0.1 · Ø 2.2 better than 66%
4Ks and aces 13x 4K, 2 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

0.17 enemies flashed per round and so well below the average (0.26).

Utility hit rate 32%−4 pp · Ø 36% better than 31%
Utility damage per round 3.4−0.7 · Ø 4.1 better than 35%
Enemies flashed per round 0.17−0.09 · Ø 0.26 better than 25%
Deaths per round 72%−1 pp · Ø 73% better than 62%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +8 pp
= Stayed the same
K/R at 0.78, Rating at 1.06, ADR at 84.0
▼ Got worse
Win rate −15 pp, ELO −222

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Last 3 months: 0.78 (at the start 0.77). Clearly above the average (0.71).

Patterns

From the last 150 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day +2 ELO
21 matches · 33% win rate

your_jefe loses the most ELO in match 4 of the day: +2 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 32 · Dust 2
  3. Highest rating in a match: 2.13 · Mirage

Maps in detail

from the last 150 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage53
45% better than 33%
0.71 right on the average
78.9 better than 53%
0.98 right on the average
52% of 200 duels better than 63%
37% of 35 situations better than 48%
Dust 224
63% better than 90%
0.80 better than 87%
87.2 better than 87%
1.08 better than 79%
49% of 102 duels better than 44%
39% of 18 situations better than 52%
Anubis16
19% better than 1%
0.90 better than 99%
91.8 better than 97%
1.27 better than 99%
64% of 70 duels better than 97%
27% of 15 situations better than 21%
Inferno16
44% better than 28%
0.78 better than 82%
83.1 better than 70%
1.09 better than 78%
57% of 54 duels better than 81%
30% of 10 situations better than 29%
Ancient14
36% -
0.82 -
87.8 -
1.14-
66% of 47 duels -
47% of 15 situations -
Nuke12
33% -
0.73 -
86.1 -
1.01-
46% of 52 duels -
67% of 6 situations -
Cache10
60% -
0.74 -
79.5 -
1.03-
43% of 51 duels -
29% of 7 situations -
Vertigo5
60% -
0.94 -
91.2 -
1.39-
59% of 22 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How your_jefe plays

Across 150 matches your_jefe averages K/R 0.78, ADR 83.9 and a rating of 1.07. Biggest strength: Rating at 1.07, better than 85% of level 7 players. Averages 17.1 kills per match with 52% headshots. The strongest map is Dust 2 with a 63% win rate in 24 matches. In 70 of 150 matches the rating was 1.10 or higher (47%), in 50 it was below 0.90. In 84 matches with detailed stats: 13 4Ks and 2 aces. your_jefe loses the most ELO in match 4 of the day (+2 ELO, win rate 33%). Things go best on Mirage (+108 ELO, win rate 45%). Match no. 3 of the day goes best: 57% win rate, −3 ELO. Improved over the last three months: Headshots +8 pp. Got weaker: Win rate −15 pp, ELO −222. Unchanged in recent months: K/R at 0.78, Rating at 1.06, ADR at 84.0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.