youngdvvx

United Arab Emirates
On FACEIT since 2025 182 matches tracked 41 matches in 30 days
ELO
2,139
Peak across the last 182 matches: 2,658
Rank EU
#161,899
United Arab Emirates #484 in United Arab Emirates
Last updated:

How does youngdvvx play?

Rating 0.92 (from 135 matches) K/R 0.69 ADR 75.4 from 182 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 50%
Rating distribution from 135 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 12% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 17% very weak below 0.75 33%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Weakness
Last one alive

27% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 27%−12 pp · Ø 39% better than 5%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

0.91 K/D and so clearly below the average (1.03).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 0.91−0.12 · Ø 1.03 better than 11%
Pistol kills per match 2.4
Knife kills 1 in 182 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 3.2% of rounds and so clearly below the average (4.1%).

2K rounds 12.2%−1.2 pp · Ø 13.4% better than 20%
3K rounds 3.2%−0.9 pp · Ø 4.1% better than 15%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 15x 4K, 0 aces in 92 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.08 enemies flashed per round and so well below the average (0.29).

Utility hit rate 30%−5 pp · Ø 35% better than 18%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 8%
Enemies flashed per round 0.08−0.21 · Ø 0.29 better than 3%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 52%, Win rate at 48%
▼ Got worse
K/R −0.05, ADR −4.8, ELO −274

Aug to Oct 2026 compared with Dec 2025 to Feb 2026.

Kills per round (K/R)

0.67
DecJanFebMarAprMayJunJulAugSepOct

Best month: March 2026 with 0.75. Last 3 months: 0.67 (at the start 0.72). Clearly below the average (0.74).

Patterns

From the last 182 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −79 ELO
70 matches · 51% win rate
In match 2 of the day +26 ELO
34 matches · 38% win rate
On Mondays −25 ELO, win rate 43%

youngdvvx loses the most ELO on Mirage: −79 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Most kills in a match: 36 · Dust 2
  3. Highest rating in a match: 1.66 · Dust 2

Maps in detail

from the last 182 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
51% better than 52%
0.71 better than 36%
77.0 better than 32%
0.91 better than 14%
51% of 259 duels right on the average
18% of 17 situations better than 7%
Dust 255
51% better than 48%
0.70 better than 30%
76.5 better than 26%
0.95 better than 22%
47% of 173 duels better than 29%
39% of 23 situations better than 53%
Ancient15
40% better than 15%
0.59 better than 2%
64.3 better than 1%
0.88-
42% of 66 duels better than 8%
64% of 11 situations better than 96%
Anubis13
38% -
0.72 -
78.7 -
0.96-
51% of 53 duels -
29% of 7 situations -
Inferno11
45% -
0.63 -
71.5 -
0.92-
47% of 55 duels -
50% of 2 situations -
Nuke11
45% -
0.64 -
69.6 -
0.82-
54% of 37 duels -
0% of 3 situations -
Cache4
50% -
0.67 -
76.6 -
0.94-
50% of 16 duels -
0% of 2 situations -
Overpass3
33% -
0.91 -
99.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How youngdvvx plays

Across 182 matches youngdvvx averages K/R 0.69 and ADR 75.4; the rating across the 135 rated matches is 0.92. Most room to improve: Clutch 1v1 won at 27%, better than only 5% of level 10 · 2,001-2,249 ELO players. Averages 15.2 kills per match with 52% headshots. The strongest map is Dust 2 with a 51% win rate in 55 matches. In 40 of 135 matches the rating was 1.10 or higher (30%), in 67 it was below 0.90. In 92 matches with detailed stats: 15 4Ks and 0 aces. Best month by rating: July 2026 at 0.98. youngdvvx loses the most ELO on Mirage (−79 ELO, win rate 51%). Things go best on Dust 2 (+58 ELO, win rate 51%). Match no. 4 of the day goes best: 60% win rate, +43 ELO. Got weaker: K/R −0.05, ADR −4.8, ELO −274. Unchanged in recent months: Headshots at 52%, Win rate at 48%. Last 30 days: 41 matches, win rate 46%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.