young_labuba
How does young_labuba play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (69 matches).
Compared with 1,118 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so just above the average (49%).
Clutch
Strength47% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average35% headshots and so well below the average (47%).
Impact
AverageExactly 3 kills in 2.2% of rounds and so well below the average (3.8%).
Utility and deaths
Strength0.81 enemies flashed per round and so well above the average (0.26).
Progress
One value per month, dashed line is the level 7 averageAug to Oct 2026 compared with Mar to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.76. Last 3 months: 0.65 (at the start 0.68). Clearly below the average (0.71).
Rating, 1.00 is an average match
Best month: June 2026 with 1.01. Last 3 months: 0.89 (at the start 0.95). Clearly below the average (0.99).
Damage per round (ADR)
Best month: October 2026 with 86.5. Last 3 months: 78.8 (at the start 81.8). Right on the average (78.8).
Share of headshot kills
Best month: March 2026 with 38%. Last 3 months: 36% (at the start 34%). Well below the average (47%).
Matches won (win rate)
Best month: June 2026 with 52%. Last 3 months: 45% (at the start 50%). Slightly below the average (47%).
Best month: October 2026 with 1,441.
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: October 2026 with 56%.
Patterns
From the last 139 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
young_labuba loses the most ELO on Anubis: −25 ELO, 48% win rate
Records and milestones
from recorded matches- Most kills in a match: 45 · Anubis
- Longest win streak: 8 wins in a row · Ancient
- Highest rating in a match: 1.66 · Cache
Maps in detail
from the last 139 matchesCompared with players on the same level who have at least 15 matches on the map.
How young_labuba plays
Across 139 matches young_labuba averages K/R 0.66 and ADR 80.3; the rating across the 89 rated matches is 0.91. Biggest strength: Utility damage per round at 9.5, better than 99% of level 7 players. Most room to improve: 3K rounds at 2.2%, better than only 2% of level 7 players. Averages 14.8 kills per match with 35% headshots. The strongest map is Dust 2 with a 75% win rate in 16 matches. In 22 of 89 matches the rating was 1.10 or higher (25%), in 46 it was below 0.90. In 69 matches with detailed stats: 3 4Ks and 2 aces. Best month by rating: June 2026 at 1.01. young_labuba loses the most ELO on Anubis (−25 ELO, win rate 48%). Things go best on Mirage (+8 ELO, win rate 42%). Match no. 1 of the day goes best: 56% win rate, −1 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Rating −0.06, Win rate −5 pp. Unchanged in recent months: K/R at 0.65, ADR at 78.8. Last 30 days: 23 matches, win rate 43%, net ELO −1.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.