youkenz

Macao
On FACEIT since 2025 108 matches tracked 20 matches in 30 days
Last updated:

How does youkenz play?

Rating 1.26 K/R 0.89 ADR 95.3 from 108 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.49 ConsistencyShare of matches with a rating of 0.90 or higher. 81%
Rating distribution from 108 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 34% good 1.10 to 1.29 21% normal 0.90 to 1.09 13% weak 0.75 to 0.89 6% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

29% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 89%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Strength
Where do the kills come from?

1.29 K/D and so well above the average (1.03).

Headshot rate 60%+11 pp · Ø 49% better than 96%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 1.29+0.26 · Ø 1.03 better than 97%
Pistol kills per match 4.4
Knife kills 5 in 108 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.7% of rounds and so well above the average (4.1%).

2K rounds 16.0%+2.6 pp · Ø 13.4% better than 94%
3K rounds 6.7%+2.6 pp · Ø 4.1% better than 99%
MVPs per match 3.1+0.8 · Ø 2.3 better than 97%
4Ks and aces 30x 4K, 5 aces in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 56%
Enemies flashed per round 0.34+0.05 · Ø 0.29 better than 67%
Deaths per round 69%−3 pp · Ø 72% better than 79%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether youkenz is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 108 matches, all from the last 3 months.

Kills per round (K/R)

0.90
SepOct

Patterns

From the last 108 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −4 ELO
30 matches · 57% win rate

youkenz loses the most ELO on Dust 2: −4 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Ancient
  2. Highest rating in a match: 3.15 · Dust 2
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 108 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage36
72% better than 97%
0.91 better than 97%
97.9 better than 98%
1.32 better than 98%
59% of 192 duels better than 87%
33% of 15 situations better than 35%
Dust 230
57% better than 70%
0.87 better than 93%
94.1 better than 94%
1.24 better than 95%
51% of 146 duels right on the average
13% of 15 situations better than 4%
Ancient19
68% better than 92%
0.88 better than 95%
93.4 better than 94%
1.22 better than 95%
57% of 122 duels better than 81%
50% of 10 situations better than 82%
Anubis12
92% -
0.95 -
99.3 -
1.34-
58% of 62 duels -
0% of 1 situations -
Nuke5
80% -
0.86 -
91.9 -
1.18-
57% of 23 duels -
0% of 4 situations -
Inferno3
67% -
0.81 -
77.2 -
1.04-
53% of 15 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How youkenz plays

Across 108 matches youkenz averages K/R 0.89, ADR 95.3 and a rating of 1.26. Biggest strength: 3K rounds at 6.7%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 19.3 kills per match with 60% headshots. The strongest map is Anubis with a 92% win rate in 12 matches. In 73 of 108 matches the rating was 1.10 or higher (68%), in 21 it was below 0.90. In 108 matches with detailed stats: 30 4Ks and 5 aces. youkenz loses the most ELO on Dust 2 (−4 ELO, win rate 57%). Last 30 days: 20 matches, win rate 80%, net ELO +24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.