yokawa

Russia
On FACEIT since 2021 317 matches tracked 82 matches in 30 days
ELO ▲ 222
3,466
30-day peak: 3,466
Rank EU ▼ 17 places
#1,281
Russia #364 in Russia
30 days · prev. #1,264 · best #1,069
Last updated:

How does yokawa play?

Rating 1.13 K/R 0.73 ADR 78.4 from 317 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 86%
Rating distribution from 317 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 25% normal 0.90 to 1.09 36% weak 0.75 to 0.89 7% very weak below 0.75 7%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
ClutcherEntryHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (253 matches).

3,000-3,499 ELO

Compared with 7,110 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 40% of rounds and so well above the average (11%).

Rounds with first kill 40%+29 pp · Ø 11% better than 99%
Opening duels won 63%+11 pp · Ø 52% better than 97%

Clutch

Strength
Last one alive

7.7 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 65%+24 pp · Ø 41% better than 99%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 91%
Clutch kills per match 7.7+6.1 · Ø 1.6 better than 99%

Weapons and aim

Strength
Where do the kills come from?

74% headshots and so well above the average (53%).

Headshot rate 74%+21 pp · Ø 53% better than 99%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 1.49+0.43 · Ø 1.06 better than 99%
Pistol kills per match 2.3
Knife kills 3 in 317 matches

Impact

Average
Damage and big rounds

8.8 MVPs per match and so well above the average (2.4).

2K rounds 7.1%−6.5 pp · Ø 13.6% better than 1%
3K rounds 2.6%−1.7 pp · Ø 4.3% better than 2%
MVPs per match 8.8+6.4 · Ø 2.4 better than 99%
4Ks and aces 37x 4K, 4 aces in 253 matches

Utility and deaths

Average
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.32).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 0.9−2.9 · Ø 3.8 better than 1%
Enemies flashed per round 0.04−0.28 · Ø 0.32 better than 1%
Deaths per round 49%−22 pp · Ø 71% better than 99%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +65
= Stayed the same
K/R at 0.74, Rating at 1.14, ADR at 79.0
▼ Got worse
Headshots −12 pp, Win rate −7 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.74 (at the start 0.71). Just below the average (0.75).

Patterns

From the last 317 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −116 ELO
37 matches · 70% win rate
On Dust 2 −58 ELO
33 matches · 39% win rate
On Mondays +118 ELO, win rate 67%

yokawa loses the most ELO in match 4 of the day: −116 ELO, 70% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.93 · Ancient
  2. Longest win streak: 48 wins in a row · Mirage
  3. Most kills in a match: 51 · Dust 2

Maps in detail

from the last 317 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Aim_map_faceit62
95% -
0.67 -
73.4 -
1.10-
66% of 1,209 duels -
66% of 1,187 situations -
Fistmap56
98% -
0.69 -
75.6 -
1.14-
69% of 1,045 duels -
69% of 1,045 situations -
Mirage38
55% right on the average
0.85 better than 84%
88.8 better than 79%
1.19 better than 83%
51% of 185 duels better than 40%
56% of 18 situations better than 91%
Dust 233
39% better than 7%
0.84 better than 82%
86.1 better than 69%
1.19 better than 81%
47% of 158 duels better than 21%
50% of 18 situations better than 78%
Aim_redline_faceit29
97% -
0.65 -
70.2 -
1.06-
64% of 571 duels -
64% of 548 situations -
Ancient23
65% better than 81%
0.86 better than 88%
90.6 better than 84%
1.25 better than 92%
49% of 124 duels better than 30%
67% of 12 situations better than 97%
Anubis18
72% better than 94%
0.76 better than 53%
81.8 better than 51%
1.12 better than 68%
57% of 98 duels better than 75%
100% of 5 situations better than 99%
Mst_pistolmap_ver2.07
86% -
0.58 -
64.9 -
0.96-
58% of 153 duels -
58% of 153 situations -
Aim_all_pistols6
83% -
0.61 -
64.7 -
1.01-
61% of 116 duels -
61% of 116 situations -
Aim_crashz_dust_1on15
100% -
0.61 -
68.2 -
1.00-
61% of 107 duels -
61% of 107 situations -
Inferno5
100% -
0.69 -
72.2 -
1.05-
54% of 37 duels -
38% of 13 situations -
Mst_pistolmap_ver2.0_noheadarmor5
100% -
0.61 -
63.6 -
1.01-
61% of 106 duels -
61% of 106 situations -
Nuke5
80% -
1.04 -
96.5 -
1.43-
64% of 25 duels -
33% of 6 situations -
Aim_rats4
75% -
0.57 -
60.2 -
0.93-
56% of 78 duels -
53% of 68 situations -
Usp_containment4
100% -
0.68 -
70.5 -
1.12-
68% of 77 duels -
68% of 77 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yokawa plays

Across 317 matches yokawa averages K/R 0.73, ADR 78.4 and a rating of 1.13. Biggest strength: K/D at 1.49, better than 99% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility damage per round at 0.9, better than only 1% of level 10 · 3,000-3,499 ELO players. Averages 14.9 kills per match with 74% headshots. The strongest map is Fistmap with a 98% win rate in 56 matches. In 158 of 317 matches the rating was 1.10 or higher (50%), in 45 it was below 0.90. In 253 matches with detailed stats: 37 4Ks and 4 aces. Best month by rating: August 2026 at 1.19. yokawa loses the most ELO in match 4 of the day (−116 ELO, win rate 70%). Things go best on Ancient (+32 ELO, win rate 65%). Match no. 2 of the day goes best: 85% win rate, +127 ELO. Improved over the last three months: ELO +65. Got weaker: Headshots −12 pp, Win rate −7 pp. Unchanged in recent months: K/R at 0.74, Rating at 1.14, ADR at 79.0. Last 30 days: 82 matches, win rate 77%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.