yogurt--
How does yogurt-- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (65 matches).
Compared with 11,202 players in this group, each player over up to their last 100 matches.
Opening
Average42% of opening duels won and so well below the average (52%).
Clutch
Average28% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Weakness0.92 K/D and so clearly below the average (1.05).
Impact
AverageExactly 2 kills in 12.5% of rounds and so clearly below the average (13.6%).
Utility and deaths
Average41% of nades dealing damage or blinding and so well above the average (34%).
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageSep to Oct 2026 compared with Mar to May 2026.
Kills per round (K/R)
Best month: May 2026 with 0.78. Last 3 months: 0.68 (at the start 0.66). Clearly below the average (0.75).
Rating, 1.00 is an average match
Best month: September 2026 with 1.02.
Damage per round (ADR)
Best month: May 2026 with 88.1. Last 3 months: 79.3 (at the start 78.0). Just below the average (81.4).
Share of headshot kills
Best month: March 2026 with 53%. Last 3 months: 43% (at the start 52%). Well below the average (52%).
Matches won (win rate)
Best month: October 2026 with 60%. Last 3 months: 58% (at the start 50%). Well above the average (51%).
Best month: October 2026 with 2,697.
Rounds with first kill
Best month: September 2026 with 9%.
1v1 clutches won
Best month: September 2026 with 50%.
Patterns
From the last 115 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
yogurt-- loses the most ELO in match 1 of the day: ±0 ELO, 37% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.81 · Inferno
- Longest win streak: 5 wins in a row · Mirage
- Most kills in a match: 30 · Mirage
Maps in detail
from the last 115 matchesCompared with players on the same level who have at least 15 matches on the map.
How yogurt-- plays
Across 115 matches yogurt-- averages K/R 0.67 and ADR 78.7; the rating across the 65 rated matches is 0.95. Biggest strength: Utility hit rate at 41%, better than 90% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 42%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 15.4 kills per match with 47% headshots. The strongest map is Mirage with a 60% win rate in 48 matches. In 22 of 65 matches the rating was 1.10 or higher (34%), in 27 it was below 0.90. In 65 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: September 2026 at 1.02. yogurt-- loses the most ELO in match 1 of the day (±0 ELO, win rate 37%). Things go best on Mirage (+26 ELO, win rate 60%). From match no. 5 of the day on, things go best: 62% win rate. Improved over the last three months: Win rate +8 pp. Got weaker: Headshots −9 pp. Unchanged in recent months: K/R at 0.68, ADR at 79.3. Last 30 days: 45 matches, win rate 60%, net ELO +26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.