ynnww2121

Japan
On FACEIT since 2021 256 matches tracked
Last updated:

How does ynnww2121 play?

Rating 1.04 K/R 0.73 ADR 76.6 from 256 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 256 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 16% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 12% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
Headshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (215 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 48%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (50%).

Headshot rate 60%+10 pp · Ø 50% better than 95%
AWP share of kills 16%+5 pp · Ø 11% better than 75%
K/D 1.04+0.01 · Ø 1.03 better than 49%
Pistol kills per match 3.4
Knife kills 4 in 256 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.9% of rounds and so slightly below the average (13.4%).

2K rounds 12.9%−0.5 pp · Ø 13.4% better than 33%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 56%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 45x 4K, 6 aces in 215 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.29).

Utility hit rate 38%+3 pp · Ø 35% better than 73%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 37%
Enemies flashed per round 0.39+0.10 · Ø 0.29 better than 77%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.07, Rating +0.09, ADR +5.0, ELO +93
= Stayed the same
Headshots at 60%, Win rate at 49%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: August 2026 with 0.76. Last 3 months: 0.74 (at the start 0.67). Right on the average (0.74).

Patterns

From the last 256 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −183 ELO
89 matches · 47% win rate
In match 2 of the day −109 ELO
49 matches · 43% win rate
On Saturdays −240 ELO, win rate 39%

ynnww2121 loses the most ELO on Mirage: −183 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.47 · Dust 2
  2. Most kills in a match: 34 · Dust 2
  3. Longest win streak: 9 wins in a row · Nuke

Maps in detail

from the last 256 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
47% better than 30%
0.72 better than 37%
77.1 better than 28%
1.01 better than 41%
51% of 398 duels right on the average
29% of 49 situations better than 24%
Dust 266
56% better than 66%
0.75 right on the average
77.9 better than 34%
1.10 better than 69%
54% of 279 duels better than 65%
44% of 41 situations better than 68%
Ancient44
48% better than 36%
0.70 better than 28%
74.6 better than 17%
0.99 better than 34%
51% of 164 duels better than 45%
42% of 36 situations better than 59%
Nuke35
49% better than 34%
0.77 better than 55%
78.6 better than 30%
1.12 better than 66%
54% of 122 duels better than 57%
42% of 31 situations better than 55%
Inferno15
47% better than 29%
0.70 better than 28%
74.2 better than 16%
1.06 right on the average
62% of 60 duels better than 87%
22% of 9 situations better than 17%
Anubis5
0% -
0.52 -
60.9 -
0.63-
33% of 21 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ynnww2121 plays

Across 256 matches ynnww2121 averages K/R 0.73, ADR 76.6 and a rating of 1.04. Biggest strength: Headshot rate at 60%, better than 95% of level 10 · 2,250-2,499 ELO players. Averages 16.0 kills per match with 60% headshots. The strongest map is Dust 2 with a 56% win rate in 66 matches. In 105 of 256 matches the rating was 1.10 or higher (41%), in 84 it was below 0.90. In 215 matches with detailed stats: 45 4Ks and 6 aces. Best month by rating: August 2026 at 1.09. ynnww2121 loses the most ELO on Mirage (−183 ELO, win rate 47%). Things go best on Dust 2 (+5 ELO, win rate 56%). Improved over the last three months: K/R +0.07, Rating +0.09, ADR +5.0, ELO +93. Unchanged in recent months: Headshots at 60%, Win rate at 49%. Last 30 days: 4 matches, win rate 25%, net ELO −31.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.