yngmix

Russia
191 matches tracked 45 matches in 30 days
Last updated:

How does yngmix play?

Rating 0.99 (from 171 matches) K/R 0.68 ADR 74.5 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 171 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 31% weak 0.75 to 0.89 18% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 9 average.
Clutcher
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (151 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 19%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Strength
Last one alive

2.7 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 83%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.7+1.1 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (49%).

Headshot rate 38%−11 pp · Ø 49% better than 6%
AWP share of kills 6%−4 pp · Ø 10% better than 33%
K/D 1.03+0.03 · Ø 1.00 better than 61%
Pistol kills per match 2.2
Zeus kills1 in 191 matches
Knife kills 7 in 191 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (3.9%).

2K rounds 12.6%−0.6 pp · Ø 13.2% better than 36%
3K rounds 2.9%−1.0 pp · Ø 3.9% better than 10%
MVPs per match 2.0−0.2 · Ø 2.2 better than 23%
4Ks and aces 16x 4K, 1 ace in 151 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.8−0.5 · Ø 4.3 better than 41%
Enemies flashed per round 0.19−0.09 · Ø 0.28 better than 26%
Deaths per round 66%−6 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.68, Rating at 0.99, ADR at 74.6, Headshots at 38%, Win rate at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.63
MayJunJulAugSepOct

Best month: August 2026 with 0.71. Last 3 months unchanged at 0.68. Slightly below the average (0.73).

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −87 ELO
37 matches · 32% win rate
In match 4 of the day +26 ELO
24 matches · 33% win rate
Between 18:00 and 24:00 −63 ELO, win rate 34%

yngmix loses the most ELO on Anubis: −87 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 29 · Mirage
  3. Highest rating in a match: 2.02 · Mirage

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
52% better than 54%
0.72 right on the average
78.1 better than 40%
1.05 better than 66%
54% of 217 duels better than 71%
48% of 65 situations better than 76%
Mirage60
47% better than 37%
0.66 better than 21%
73.3 better than 20%
0.96 better than 33%
41% of 203 duels better than 9%
50% of 46 situations better than 80%
Anubis37
32% better than 5%
0.59 better than 2%
68.5 better than 4%
0.88 better than 9%
52% of 101 duels better than 56%
33% of 43 situations better than 39%
Nuke23
52% better than 39%
0.72 better than 29%
75.7 better than 18%
1.02 better than 37%
57% of 68 duels better than 72%
48% of 23 situations better than 69%
Inferno7
43% -
0.78 -
82.4 -
1.07-
53% of 30 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yngmix plays

Across 191 matches yngmix averages K/R 0.68 and ADR 74.5; the rating across the 171 rated matches is 0.99. Biggest strength: Deaths per round at just 66% (lower is better), better than 97% of level 9 players. Most room to improve: Headshot rate at 38%, better than only 6% of level 9 players. Averages 15.4 kills per match with 38% headshots. The strongest map is Dust 2 with a 52% win rate in 64 matches. In 54 of 171 matches the rating was 1.10 or higher (32%), in 64 it was below 0.90. In 151 matches with detailed stats: 16 4Ks and 1 ace. Best month by rating: August 2026 at 1.03. yngmix loses the most ELO on Anubis (−87 ELO, win rate 32%). Things go best on Dust 2 (+99 ELO, win rate 52%). Match no. 2 of the day goes best: 55% win rate, +11 ELO. Unchanged in recent months: K/R at 0.68, Rating at 0.99, ADR at 74.6, Headshots at 38%, Win rate at 46%. Last 30 days: 45 matches, win rate 42%, net ELO +61.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.