yngNight

Russia
On FACEIT since 2026 278 matches tracked 121 matches in 30 days
ELO ▼ 138
2,066
30-day peak: 2,204
Rank EU
#200,091
Russia #56,322 in Russia
Last updated:

How does yngNight play?

Rating 0.99 K/R 0.72 ADR 76.9 from 278 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 278 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 46%−5 pp · Ø 51% better than 13%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 16%−6 pp · Ø 22% better than 17%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 85%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 0.97−0.06 · Ø 1.03 better than 29%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 29%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 61%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 47x 4K, 3 aces in 278 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.29).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 4.1−0.1 · Ø 4.2 better than 50%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 86%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether yngNight is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 278 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: September 2026 with 0.74.

Patterns

From the last 278 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
83 matches · 49% win rate
On Mirage −3 ELO
59 matches · 34% win rate
Between 6:00 and 12:00 +53 ELO, win rate 42%
On Wednesdays −50 ELO, win rate 42%

yngNight loses the most ELO on Dust 2: −50 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 51 · Mirage
  3. Highest rating in a match: 2.28 · Cache

Maps in detail

from the last 278 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 283
49% better than 40%
0.70 better than 30%
78.0 better than 35%
0.96 better than 25%
45% of 336 duels better than 20%
34% of 41 situations better than 41%
Anubis70
60% better than 78%
0.77 better than 67%
79.6 better than 45%
1.08 better than 68%
49% of 232 duels better than 36%
40% of 43 situations better than 54%
Mirage59
34% better than 6%
0.66 better than 15%
73.3 better than 16%
0.88 better than 8%
42% of 220 duels better than 9%
38% of 34 situations right on the average
Cache21
52% -
0.78 -
80.0 -
1.09-
48% of 65 duels -
55% of 11 situations -
Ancient18
44% better than 24%
0.69 better than 25%
70.5 better than 5%
0.98 better than 32%
41% of 58 duels better than 6%
36% of 14 situations right on the average
Inferno16
50% better than 37%
0.74 better than 44%
78.3 better than 30%
1.01 better than 32%
64% of 61 duels better than 93%
29% of 7 situations better than 23%
Nuke10
20% -
0.72 -
70.5 -
0.91-
34% of 32 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yngNight plays

Across 278 matches yngNight averages K/R 0.72, ADR 76.9 and a rating of 0.99. Biggest strength: Headshot rate at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 46%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 15.9 kills per match with 56% headshots. The strongest map is Anubis with a 60% win rate in 70 matches. In 93 of 278 matches the rating was 1.10 or higher (33%), in 109 it was below 0.90. In 278 matches with detailed stats: 47 4Ks and 3 aces. Best month by rating: August 2026 at 1.00. yngNight loses the most ELO on Dust 2 (−50 ELO, win rate 49%). Things go best in match 2 of the day (+97 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, +97 ELO. Last 30 days: 121 matches, win rate 49%, net ELO +32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.