ylih0

France
On FACEIT since 2024 317 matches tracked 101 matches in 30 days
Last updated:

How does ylih0 play?

Rating 0.97 K/R 0.71 ADR 78.1 from 317 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 31%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 317 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 19% normal 0.90 to 1.09 26% weak 0.75 to 0.89 20% very weak below 0.75 23%
Player type
Clicks heads
Higher headshot rate than the level 9 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (237 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 18%
Opening duels won 47%−3 pp · Ø 50% better than 21%

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 22%+2 pp · Ø 20% better than 56%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (48%).

Headshot rate 61%+13 pp · Ø 48% better than 98%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 0.96−0.04 · Ø 1.00 better than 31%
Pistol kills per match 2.6
Knife kills 3 in 317 matches

Impact

Weakness
Damage and big rounds

2.0 MVPs per match and so clearly below the average (2.2).

2K rounds 13.7%+0.6 pp · Ø 13.1% better than 62%
3K rounds 3.4%−0.5 pp · Ø 3.9% better than 24%
MVPs per match 2.0−0.2 · Ø 2.2 better than 20%
4Ks and aces 44x 4K, 3 aces in 237 matches

Utility and deaths

Average
Nades, flashes and deaths

0.48 enemies flashed per round and so well above the average (0.28).

Utility hit rate 33%−3 pp · Ø 36% better than 34%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.48+0.20 · Ø 0.28 better than 90%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.04, ELO +53
= Stayed the same
Rating at 0.98, ADR at 78.7, Headshots at 62%, Win rate at 46%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.72 (at the start 0.68). Right on the average (0.72).

Patterns

From the last 317 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −126 ELO
72 matches · 36% win rate
On Anubis −67 ELO
44 matches · 55% win rate
On Saturdays +2 ELO, win rate 38%

ylih0 loses the most ELO on Dust 2: −126 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Most kills in a match: 37 · Mirage
  3. Highest rating in a match: 2.02 · Mirage

Maps in detail

from the last 317 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
43% better than 23%
0.71 better than 39%
78.8 better than 43%
0.98 better than 38%
49% of 330 duels better than 41%
39% of 36 situations better than 53%
Dust 272
36% better than 9%
0.68 better than 25%
75.3 better than 26%
0.91 better than 15%
43% of 266 duels better than 13%
29% of 41 situations better than 26%
Ancient46
54% better than 63%
0.68 better than 21%
74.8 better than 19%
0.94 better than 24%
44% of 146 duels better than 14%
56% of 25 situations better than 88%
Anubis44
55% better than 63%
0.77 better than 70%
83.7 better than 69%
1.07 better than 69%
57% of 173 duels better than 83%
44% of 36 situations better than 67%
Inferno31
45% better than 24%
0.72 better than 45%
79.6 better than 45%
1.01 better than 45%
55% of 133 duels better than 64%
35% of 20 situations better than 41%
Nuke24
54% better than 47%
0.72 better than 32%
78.7 better than 32%
0.93 better than 13%
42% of 106 duels better than 7%
33% of 21 situations better than 33%
Cache16
38% -
0.69 -
77.7 -
0.96-
40% of 60 duels -
86% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ylih0 plays

Across 317 matches ylih0 averages K/R 0.71, ADR 78.1 and a rating of 0.97. Biggest strength: Headshot rate at 61%, better than 98% of level 9 players. Most room to improve: Rounds with first kill at 8%, better than only 18% of level 9 players. Averages 15.6 kills per match with 61% headshots. The strongest map is Anubis with a 55% win rate in 44 matches. In 100 of 317 matches the rating was 1.10 or higher (32%), in 136 it was below 0.90. In 237 matches with detailed stats: 44 4Ks and 3 aces. Best month by rating: October 2026 at 1.03. ylih0 loses the most ELO on Dust 2 (−126 ELO, win rate 36%). Things go best on Mirage (+98 ELO, win rate 43%). Match no. 3 of the day goes best: 51% win rate, +7 ELO. Improved over the last three months: K/R +0.04, ELO +53. Unchanged in recent months: Rating at 0.98, ADR at 78.7, Headshots at 62%, Win rate at 46%. Last 30 days: 101 matches, win rate 48%, net ELO +43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.