yeahhboy_
How does yeahhboy_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (47 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average44% of opening duels won and so well below the average (50%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.6).
Weapons and aim
Average57% headshots and so well above the average (49%).
Impact
AverageExactly 3 kills in 4.6% of rounds and so clearly above the average (3.9%).
Utility and deaths
AverageDied in 70% of rounds and so clearly below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.81. Last 3 months: 0.73 (at the start 0.76). Right on the average (0.73).
Rating, 1.00 is an average match
Best month: June 2026 with 1.18. Last 3 months: 1.04 (at the start 1.05). Slightly above the average (1.01).
Damage per round (ADR)
Best month: June 2026 with 84.7. Last 3 months: 79.0 (at the start 79.9). Just below the average (79.6).
Share of headshot kills
Best month: August 2026 with 65%. Last 3 months: 58% (at the start 57%). Well above the average (49%).
Matches won (win rate)
Best month: August 2026 with 67%. Last 3 months: 55% (at the start 52%). Well above the average (49%).
Best month: October 2026 with 2,093. Last 3 months: 1,820 (at the start 1,831).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: August 2026 with 60%.
Patterns
From the last 152 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
yeahhboy_ loses the most ELO in match 1 of the day: −50 ELO, 38% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Mirage
- Highest rating in a match: 2.19 · Mirage
- Most kills in a match: 41 · Anubis
Maps in detail
from the last 152 matchesCompared with players on the same level who have at least 15 matches on the map.
How yeahhboy_ plays
Across 152 matches yeahhboy_ averages K/R 0.75 and ADR 79.7; the rating across the 136 rated matches is 1.05. Biggest strength: Headshot rate at 57%, better than 91% of level 9 players. Most room to improve: Opening duels won at 44%, better than only 8% of level 9 players. Averages 16.5 kills per match with 57% headshots. The strongest map is Cache with a 64% win rate in 14 matches. In 57 of 136 matches the rating was 1.10 or higher (42%), in 47 it was below 0.90. In 47 matches with detailed stats: 6 4Ks and 3 aces. Best month by rating: June 2026 at 1.18. yeahhboy_ loses the most ELO in match 1 of the day (−50 ELO, win rate 38%). Things go best in match 2 of the day (+49 ELO, win rate 74%). Match no. 2 of the day goes best: 74% win rate, +49 ELO. Improved over the last three months: Win rate +3 pp. Unchanged in recent months: K/R at 0.73, Rating at 1.04, ADR at 79.0, Headshots at 58%, ELO at 1,820. Last 30 days: 31 matches, win rate 61%, net ELO +173.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.