yavpaduvkomu

Russia
On FACEIT since 2024 79 matches tracked 38 matches in 30 days
ELO ▲ 27
2,031
30-day peak: 2,155
Rank EU
#221,768
Russia #57,943 in Russia
Last updated:

How does yavpaduvkomu play?

Rating 1.01 K/R 0.68 ADR 72.8 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 43%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 79 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 14% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 23% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (38 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

66% of opening duels won and so well above the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 66%+15 pp · Ø 51% better than 99%

Clutch

Strength
Last one alive

2.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 34%+12 pp · Ø 22% better than 97%
Clutch kills per match 2.8+1.1 · Ø 1.7 better than 99%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 87%
AWP share of kills 2%−9 pp · Ø 11% better than 11%
K/D 1.05+0.03 · Ø 1.02 better than 60%
Pistol kills per match 2.1

Impact

Weakness
Damage and big rounds

1.6 MVPs per match and so well below the average (2.3).

2K rounds 11.4%−1.9 pp · Ø 13.3% better than 8%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 1.6−0.7 · Ø 2.3 better than 1%
4Ks and aces 8x 4K, 0 aces in 38 matches

Utility and deaths

Average
Nades, flashes and deaths

1.4 utility damage per round and so well below the average (4.2).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 1.4−2.8 · Ø 4.2 better than 1%
Enemies flashed per round 0.11−0.17 · Ø 0.28 better than 7%
Deaths per round 65%−7 pp · Ø 72% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.11, Rating +0.18, ADR +9.5, Win rate +6 pp, ELO +54
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp

Sep to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Last 3 months: 0.74 (at the start 0.63). Right on the average (0.74).

Patterns

From the last 79 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −74 ELO
21 matches · 38% win rate

yavpaduvkomu loses the most ELO on Mirage: −74 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Ancient
  2. Most kills in a match: 27 · Mirage
  3. Longest win streak: 4 wins in a row · Ancient

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
38% better than 10%
0.64 better than 11%
69.9 better than 7%
0.93 better than 20%
62% of 65 duels better than 96%
35% of 20 situations better than 41%
Dust 218
50% better than 44%
0.70 better than 31%
75.5 better than 23%
1.05 better than 56%
47% of 34 duels better than 26%
44% of 18 situations better than 69%
Ancient11
45% -
0.66 -
67.1 -
0.97-
57% of 14 duels -
31% of 13 situations -
Anubis11
55% -
0.71 -
77.5 -
1.08-
65% of 26 duels -
36% of 11 situations -
Cache6
50% -
0.66 -
75.4 -
0.98-
50% of 8 duels -
25% of 4 situations -
Inferno6
50% -
0.79 -
78.5 -
1.17-
73% of 15 duels -
45% of 11 situations -
Nuke6
50% -
0.64 -
68.1 -
0.94-
58% of 12 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yavpaduvkomu plays

Across 79 matches yavpaduvkomu averages K/R 0.68, ADR 72.8 and a rating of 1.01. Biggest strength: Opening duels won at 66%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.4, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 14.8 kills per match with 56% headshots. The strongest map is Anubis with a 55% win rate in 11 matches. In 28 of 79 matches the rating was 1.10 or higher (35%), in 33 it was below 0.90. In 38 matches with detailed stats: 8 4Ks and 0 aces. yavpaduvkomu loses the most ELO on Mirage (−74 ELO, win rate 38%). Improved over the last three months: K/R +0.11, Rating +0.18, ADR +9.5, Win rate +6 pp, ELO +54. Got weaker: Headshots −2 pp. Last 30 days: 38 matches, win rate 50%, net ELO +26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.