yano-_-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).
Compared with 2,483 players in this group, each player over up to their last 100 matches.
Opening
Average50% of opening duels won and so slightly below the average (52%).
Clutch
Average2.1 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.08 K/D and so just above the average (1.04).
Impact
AverageExactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).
Utility and deaths
Average0.24 enemies flashed per round and so well below the average (0.30).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.80. Last 3 months: 0.80 (at the start 0.76). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.12. Last 3 months: 1.10 (at the start 1.05). Clearly above the average (1.04).
Damage per round (ADR)
Best month: October 2026 with 88.9. Last 3 months: 88.1 (at the start 82.3). Clearly above the average (81.1).
Share of headshot kills
Best month: August 2026 with 58%. Last 3 months: 54% (at the start 49%). Clearly above the average (51%).
Matches won (win rate)
Best month: October 2026 with 52%. Last 3 months: 51% (at the start 46%). Just above the average (50%).
Best month: July 2026 with 2,651. Last 3 months: 2,600 (at the start 2,651).
Rounds with first kill
Best month: August 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 35%.
Patterns
From the last 173 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
yano-_- loses the most ELO in match 2 of the day: ±0 ELO, 41% win rate
Records and milestones
from recorded matches- Most kills in a match: 71 · Anubis
- Longest win streak: 10 wins in a row · Mirage
- Highest rating in a match: 2.43 · Mirage
Maps in detail
from the last 173 matchesCompared with players on the same level who have at least 15 matches on the map.
How yano-_- plays
Across 173 matches yano-_- averages K/R 0.78, ADR 85.4 and a rating of 1.08. Biggest strength: 3K rounds at 4.9%, better than 76% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 16% of level 10 · 2,500-2,749 ELO players. Averages 17.4 kills per match with 51% headshots. The strongest map is Cache with a 70% win rate in 10 matches. In 74 of 173 matches the rating was 1.10 or higher (43%), in 57 it was below 0.90. In 84 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: October 2026 at 1.12. yano-_- loses the most ELO in match 2 of the day (±0 ELO, win rate 41%). Things go best in match 3 of the day (+24 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, +24 ELO. Improved over the last three months: K/R +0.04, Rating +0.05, ADR +5.8, Headshots +5 pp, Win rate +5 pp. Got weaker: ELO −51. Last 30 days: 73 matches, win rate 52%, net ELO −3.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.