yabrabuba

Russia
On FACEIT since 2019 51 matches tracked 28 matches in 30 days
ELO
2,575
Rank EU
#40,728
Russia #11,732 in Russia
Last updated:

How does yabrabuba play?

Rating 1.40 K/R 0.98 ADR 100.9 from 51 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.40
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 90%
Rating distribution from 51 matches
outstanding 1.80 and up 14% strong 1.30 to 1.79 41% good 1.10 to 1.29 22% normal 0.90 to 1.09 14% weak 0.75 to 0.89 6% very weak below 0.75 4%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
Multi-killsDamageEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).

2,500-2,749 ELO

Compared with 2,483 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

62% of opening duels won and so well above the average (52%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 62%+10 pp · Ø 52% better than 98%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

1.49 K/D and so well above the average (1.04).

Headshot rate 47%−4 pp · Ø 51% better than 29%
AWP share of kills 16%+4 pp · Ø 12% better than 73%
K/D 1.49+0.45 · Ø 1.04 better than 99%
Pistol kills per match 3.5
Knife kills 3 in 51 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 19.5% of rounds and so well above the average (13.4%).

2K rounds 19.5%+6.1 pp · Ø 13.4% better than 99%
3K rounds 6.4%+2.2 pp · Ø 4.2% better than 97%
MVPs per match 2.7+0.3 · Ø 2.4 better than 82%
4Ks and aces 12x 4K, 1 ace in 37 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 2.5−1.6 · Ø 4.1 better than 10%
Enemies flashed per round 0.50+0.20 · Ø 0.30 better than 92%
Deaths per round 65%−7 pp · Ø 72% better than 97%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether yabrabuba is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 37 matches from the last 3 months and 14 before.

Kills per round (K/R)

0.91
MayJunJulAugSepOct

Best month: September 2026 with 1.24.

Patterns

From the last 51 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.62 · Ancient
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 38 · Ancient

Maps in detail

from the last 51 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage14
43% -
1.08 -
108.8 -
1.52-
60% of 58 duels -
50% of 10 situations -
Anubis10
80% -
0.89 -
99.3 -
1.30-
55% of 31 duels -
46% of 13 situations -
Ancient9
67% -
1.06 -
107.2 -
1.56-
53% of 38 duels -
57% of 7 situations -
Cache7
57% -
0.90 -
92.5 -
1.31-
53% of 36 duels -
67% of 3 situations -
Dust 26
67% -
0.97 -
97.5 -
1.34-
73% of 26 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How yabrabuba plays

Across 51 matches yabrabuba averages K/R 0.98, ADR 100.9 and a rating of 1.40. Biggest strength: Rating at 1.40, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 20.3 kills per match with 47% headshots. The strongest map is Anubis with a 80% win rate in 10 matches. In 39 of 51 matches the rating was 1.10 or higher (76%), in 5 it was below 0.90. In 37 matches with detailed stats: 12 4Ks and 1 ace. Best month by rating: June 2026 at 1.86. Last 30 days: 28 matches, win rate 64%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.