y4sha_

Northern Mariana Islands
On FACEIT since 2023 199 matches tracked 35 matches in 30 days
Last updated:

How does y4sha_ play?

Rating 1.04 K/R 0.75 ADR 78.0 from 199 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 199 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 19% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 18% very weak below 0.75 17%
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 48%−3 pp · Ø 51% better than 36%

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 37%−3 pp · Ø 40% better than 44%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 71%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 70%

Weapons and aim

Average
Where do the kills come from?

1.05 K/D and so just above the average (1.03).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 6%−5 pp · Ø 11% better than 37%
K/D 1.05+0.02 · Ø 1.03 better than 78%
Pistol kills per match 2.3
Knife kills 13 in 199 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (13.4%).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 83%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 59%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 19x 4K, 4 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

0.55 enemies flashed per round and so well above the average (0.27).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 4.7+0.5 · Ø 4.2 better than 65%
Enemies flashed per round 0.55+0.28 · Ø 0.27 better than 96%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +9 pp, Win rate +3 pp
= Stayed the same
K/R at 0.76, Rating at 1.05, ADR at 78.9
▼ Got worse
ELO −224

Aug to Oct 2026 compared with Mar to Jul 2026.

Kills per round (K/R)

0.80
MarAprMayJunJulAugSepOct

Best month: October 2026 with 0.80. Last 3 months: 0.76 (at the start 0.74). Just above the average (0.74).

Patterns

From the last 199 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −107 ELO
67 matches · 37% win rate
On Mirage −31 ELO
24 matches · 42% win rate
On Saturdays +49 ELO, win rate 39%

y4sha_ loses the most ELO on Dust 2: −107 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Most kills in a match: 35 · Dust 2
  3. Highest rating in a match: 2.04 · Inferno

Maps in detail

from the last 199 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 267
37% better than 10%
0.75 better than 68%
78.1 better than 44%
1.04 better than 66%
54% of 280 duels better than 73%
41% of 41 situations better than 57%
Inferno41
54% better than 59%
0.78 better than 82%
80.3 better than 61%
1.09 better than 82%
50% of 137 duels right on the average
55% of 20 situations better than 85%
Ancient39
54% better than 63%
0.75 better than 66%
75.4 better than 25%
1.02 better than 62%
49% of 131 duels better than 44%
21% of 24 situations better than 13%
Mirage24
42% better than 22%
0.71 better than 44%
74.5 better than 24%
0.99 better than 47%
45% of 94 duels better than 23%
39% of 18 situations better than 53%
Anubis22
59% better than 81%
0.75 better than 67%
80.0 better than 59%
1.06 better than 77%
52% of 105 duels better than 60%
33% of 12 situations better than 41%
Cache5
40% -
0.77 -
83.1 -
1.05-
50% of 26 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How y4sha_ plays

Across 199 matches y4sha_ averages K/R 0.75, ADR 78.0 and a rating of 1.04. Averages 16.7 kills per match with 47% headshots. The strongest map is Anubis with a 59% win rate in 22 matches. In 77 of 199 matches the rating was 1.10 or higher (39%), in 69 it was below 0.90. In 116 matches with detailed stats: 19 4Ks and 4 aces. Best month by rating: June 2026 at 1.11. y4sha_ loses the most ELO on Dust 2 (−107 ELO, win rate 37%). Things go best on Ancient (+53 ELO, win rate 54%). Match no. 3 of the day goes best: 63% win rate, −44 ELO. Improved over the last three months: Headshots +9 pp, Win rate +3 pp. Got weaker: ELO −224. Unchanged in recent months: K/R at 0.76, Rating at 1.05, ADR at 78.9. Last 30 days: 35 matches, win rate 46%, net ELO +35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.