xylon

Poland
On FACEIT since 2024 195 matches tracked 95 matches in 30 days
Last updated:
Next update possible in 1h 36m

How does xylon play?

Rating 1.19 K/R 0.85 ADR 87.0 from 195 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 195 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 29% good 1.10 to 1.29 16% normal 0.90 to 1.09 16% weak 0.75 to 0.89 11% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (97 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 89%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Average
Last one alive

44% of 1v1s won and so slightly above the average (40%).

Clutch 1v1 won 44%+4 pp · Ø 40% better than 77%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 51%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 76%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 55%+4 pp · Ø 51% better than 70%
AWP share of kills 25%+13 pp · Ø 12% better than 90%
K/D 1.21+0.16 · Ø 1.05 better than 87%
Pistol kills per match 3.1
Knife kills 4 in 195 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.2% of rounds and so well above the average (4.2%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 87%
3K rounds 6.2%+2.0 pp · Ø 4.2% better than 96%
MVPs per match 2.7+0.3 · Ø 2.4 better than 79%
4Ks and aces 28x 4K, 4 aces in 97 matches

Utility and deaths

Average
Nades, flashes and deaths

1.7 utility damage per round and so well below the average (4.0).

Utility hit rate 33%−1 pp · Ø 34% better than 40%
Utility damage per round 1.7−2.3 · Ø 4.0 better than 2%
Enemies flashed per round 0.15−0.16 · Ø 0.31 better than 8%
Deaths per round 70%−1 pp · Ø 71% better than 58%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.06, Rating +0.10, ADR +4.5, Win rate +6 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, ELO −61

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.88
MayJunJulAugSepOct

Best month: October 2026 with 0.88. Last 3 months: 0.88 (at the start 0.82). Well above the average (0.74).

Patterns

From the last 195 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −210 ELO
34 matches · 47% win rate
In match 4 of the day −124 ELO
21 matches · 38% win rate
Between 6:00 and 12:00 −270 ELO, win rate 37%
On Fridays −180 ELO, win rate 41%

xylon loses the most ELO on Ancient: −210 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Anubis
  2. Highest rating in a match: 2.65 · Mirage
  3. Most kills in a match: 56 · Dust 2

Maps in detail

from the last 195 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
46% better than 20%
0.82 better than 78%
85.7 better than 68%
1.16 better than 81%
54% of 316 duels better than 61%
34% of 32 situations better than 36%
Anubis43
53% right on the average
0.90 better than 95%
89.8 better than 86%
1.28 better than 95%
57% of 209 duels better than 74%
27% of 30 situations better than 22%
Dust 243
58% better than 68%
0.85 better than 87%
89.8 better than 84%
1.21 better than 87%
60% of 253 duels better than 86%
40% of 30 situations better than 54%
Ancient34
47% better than 26%
0.83 better than 81%
83.6 better than 57%
1.16 better than 81%
58% of 157 duels better than 81%
48% of 31 situations better than 73%
Nuke9
33% -
0.81 -
80.5 -
1.10-
52% of 60 duels -
30% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xylon plays

Across 195 matches xylon averages K/R 0.85, ADR 87.0 and a rating of 1.19. Biggest strength: 3K rounds at 6.2%, better than 96% of level 10 · 2,750-2,999 ELO players. Most room to improve: Utility damage per round at 1.7, better than only 2% of level 10 · 2,750-2,999 ELO players. Averages 18.3 kills per match with 55% headshots. The strongest map is Dust 2 with a 58% win rate in 43 matches. In 107 of 195 matches the rating was 1.10 or higher (55%), in 56 it was below 0.90. In 97 matches with detailed stats: 28 4Ks and 4 aces. Best month by rating: October 2026 at 1.25. xylon loses the most ELO on Ancient (−210 ELO, win rate 47%). Things go best on Anubis (+120 ELO, win rate 53%). Match no. 2 of the day goes best: 57% win rate. Improved over the last three months: K/R +0.06, Rating +0.10, ADR +4.5, Win rate +6 pp. Got weaker: Headshots −2 pp, ELO −61. Last 30 days: 95 matches, win rate 54%, net ELO −59.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.