xxxyn1

Poland
43 matches tracked 23 matches in 30 days
Last updated:

How does xxxyn1 play?

Rating 1.00 K/R 0.74 ADR 84.3 from 43 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 43 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 19% good 1.10 to 1.29 19% normal 0.90 to 1.09 28% weak 0.75 to 0.89 12% very weak below 0.75 23%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most
Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 41%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 36%
Clutch 1v2 won 26%+3 pp · Ø 23% better than 78%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 15%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly above the average (45%).

Headshot rate 49%+4 pp · Ø 45% better than 73%
AWP share of kills 3%−8 pp · Ø 11% better than 20%
K/D 0.98−0.02 · Ø 1.00 better than 56%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.6% of rounds and so clearly above the average (13.1%).

2K rounds 14.6%+1.5 pp · Ø 13.1% better than 90%
3K rounds 4.0%+0.1 pp · Ø 3.9% better than 65%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 5x 4K, 2 aces in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

0.09 enemies flashed per round and so well below the average (0.27).

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 4.5+0.5 · Ø 4.0 better than 62%
Enemies flashed per round 0.09−0.18 · Ø 0.27 better than 8%
Deaths per round 75%+3 pp · Ø 72% better than 28%

Progress

One value per month, dashed line is the level 6 average
Whether xxxyn1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 43 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOct

Patterns

Soon this shows where xxxyn1 loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Mirage with 18 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Mirage
  2. Highest rating in a match: 1.79 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 43 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
44% better than 29%
0.82 better than 92%
92.5 better than 97%
1.13 better than 91%
56% of 89 duels better than 83%
67% of 6 situations better than 96%
Anubis7
57% -
0.58 -
71.4 -
0.79-
45% of 33 duels -
0% of 1 situations -
Dust 27
43% -
0.74 -
82.2 -
1.01-
57% of 30 duels -
0% of 3 situations -
Ancient4
0% -
0.60 -
75.4 -
0.80-
28% of 18 duels -
100% of 3 situations -
Nuke4
25% -
0.71 -
75.6 -
0.97-
28% of 18 duels -
0% of 3 situations -
Cache3
33% -
0.84 -
93.9 -
1.07-
27% of 11 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xxxyn1 plays

Across 43 matches xxxyn1 averages K/R 0.74, ADR 84.3 and a rating of 1.00. Biggest strength: Utility hit rate at 39%, better than 77% of level 6 players. Averages 16.3 kills per match with 49% headshots. In 16 of 43 matches the rating was 1.10 or higher (37%), in 15 it was below 0.90. In 43 matches with detailed stats: 5 4Ks and 2 aces. Last 30 days: 23 matches, win rate 30%, net ELO −150.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.