xseveN

Finland
FACEIT verified FACEIT verified On FACEIT since 2013 220 matches tracked 76 matches in 30 days
ELO ▼ 65
3,505
30-day peak: 3,749
Rank EU ▼ 696 places
#1,086
Finland #28 in Finland
30 days · prev. #390 · best #390
Last updated:

How does xseveN play?

Rating 1.06 (from 165 matches) K/R 0.74 ADR 85.8 from 220 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 165 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (150 matches).

3,500+ ELO

Compared with 1,153 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 9% of rounds and so well below the average (12%).

Rounds with first kill 9%−3 pp · Ø 12% better than 13%
Opening duels won 51%−4 pp · Ø 55% better than 20%

Clutch

Strength
Last one alive

35% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 77%
Clutch 1v2 won 35%+13 pp · Ø 22% better than 98%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.09 K/D and so just below the average (1.12).

Headshot rate 53%0 pp · Ø 53% right on the average
AWP share of kills 3%−11 pp · Ø 14% better than 22%
K/D 1.09−0.03 · Ø 1.12 better than 28%
Pistol kills per match 3.1 from the last 215
Knife kills 4 in 215 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 12.8% of rounds and so clearly below the average (14.6%).

2K rounds 12.8%−1.8 pp · Ø 14.6% better than 10%
3K rounds 3.7%−0.9 pp · Ø 4.6% better than 11%
MVPs per match 2.4−0.2 · Ø 2.6 better than 25%
4Ks and aces 30x 4K, 5 aces in 150 matches

Utility and deaths

Strength
Nades, flashes and deaths

7.2 utility damage per round and so well above the average (3.9).

Utility hit rate 40%+6 pp · Ø 34% better than 89%
Utility damage per round 7.2+3.3 · Ø 3.9 better than 97%
Enemies flashed per round 0.47+0.12 · Ø 0.35 better than 84%
Deaths per round 68%−2 pp · Ø 70% better than 62%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.74, ADR at 85.4, Win rate at 59%, ELO at 3,505
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.71
AprMayJunJulAugSepOct

Best month: April 2026 with 0.82. Last 3 months: 0.74 (at the start 0.76). Clearly below the average (0.79).

Patterns

From the last 215 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −90 ELO
80 matches · 54% win rate
With Juhob1w0w on the team no ELO value
90 matches · 53% win rate
Between 18:00 and 24:00 −118 ELO, win rate 51%
On Thursdays −128 ELO, win rate 42%

xseveN loses the most ELO on Mirage: −90 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Dust 2
  2. Highest rating in a match: 2.63 · Mirage
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 215 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage80
54% better than 34%
0.73 better than 15%
85.3 better than 42%
1.02 better than 14%
47% of 236 duels better than 8%
37% of 27 situations better than 42%
Dust 244
66% better than 76%
0.71 better than 12%
81.0 better than 25%
1.03 better than 17%
52% of 174 duels better than 32%
39% of 28 situations better than 48%
Nuke36
64% better than 77%
0.81 better than 68%
91.7 better than 86%
1.19 better than 81%
60% of 107 duels better than 86%
37% of 19 situations better than 42%
Cache27
63% -
0.76 -
84.1 -
1.10-
56% of 84 duels -
75% of 12 situations -
Ancient15
53% better than 29%
0.71 better than 14%
82.9 better than 35%
0.97-
50% of 36 duels better than 23%
100% of 1 situations better than 99%
Inferno10
50% -
0.77 -
89.9 -
1.12-
56% of 34 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xseveN plays

Across 220 matches xseveN averages K/R 0.74 and ADR 85.8; the rating across the 165 rated matches is 1.06. Biggest strength: Utility damage per round at 7.2, better than 97% of level 10 · 3,500+ ELO players. Most room to improve: 3K rounds at 3.7%, better than only 11% of level 10 · 3,500+ ELO players. Averages 16.1 kills per match with 53% headshots. The strongest map is Dust 2 with a 66% win rate in 44 matches. In 70 of 165 matches the rating was 1.10 or higher (42%), in 54 it was below 0.90. In 150 matches with detailed stats: 30 4Ks and 5 aces. Best month by rating: August 2026 at 1.11. xseveN loses the most ELO on Mirage (−90 ELO, win rate 54%). Things go best in match 1 of the day (+382 ELO, win rate 65%). Match no. 1 of the day goes best: 65% win rate, +382 ELO. Improved over the last three months: Headshots +2 pp. Unchanged in recent months: K/R at 0.74, ADR at 85.4, Win rate at 59%, ELO at 3,505. Last 30 days: 76 matches, win rate 54%, net ELO −221.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.