xrayy

Russia
On FACEIT since 2021 142 matches tracked 42 matches in 30 days
ELO ▼ 30
2,425
30-day peak: 2,515
Rank EU
#67,549
Russia #18,954 in Russia
Last updated:

How does xrayy play?

Rating 1.11 (from 141 matches) K/R 0.79 ADR 84.0 from 142 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 141 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 29% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (108 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 73%
Opening duels won 55%+4 pp · Ø 51% better than 76%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 2.0+0.3 · Ø 1.7 better than 80%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 20%+9 pp · Ø 11% better than 83%
K/D 1.12+0.09 · Ø 1.03 better than 74%
Pistol kills per match 3.4
Zeus kills1 in 142 matches
Knife kills 3 in 142 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 76%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 70%
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 23x 4K, 1 ace in 108 matches

Utility and deaths

Average
Nades, flashes and deaths

2.8 utility damage per round and so well below the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 16%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Win rate +4 pp, ELO +53
= Stayed the same
ADR at 83.3, Headshots at 52%
▼ Got worse
K/R −0.06, Rating −0.08

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: July 2026 with 0.88. Last 3 months: 0.78 (at the start 0.84). Slightly above the average (0.74).

Patterns

From the last 142 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −45 ELO
59 matches · 54% win rate
On Anubis −30 ELO
20 matches · 55% win rate

xrayy loses the most ELO on Dust 2: −45 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.61 · Dust 2
  2. Most kills in a match: 42 · Ancient
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 142 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 259
54% better than 60%
0.83 better than 83%
89.1 better than 83%
1.17 better than 85%
58% of 305 duels better than 83%
50% of 42 situations better than 81%
Ancient26
50% better than 42%
0.79 better than 70%
80.8 better than 44%
1.10 better than 70%
50% of 114 duels better than 40%
50% of 16 situations better than 79%
Anubis20
55% better than 57%
0.81 better than 76%
85.2 better than 69%
1.10 better than 69%
54% of 99 duels better than 63%
27% of 11 situations better than 22%
Mirage17
41% better than 14%
0.74 better than 48%
78.4 better than 35%
1.02 better than 44%
53% of 76 duels better than 61%
73% of 11 situations better than 99%
Inferno15
27% better than 1%
0.77 better than 58%
80.7 better than 40%
1.10 better than 61%
52% of 73 duels better than 36%
50% of 10 situations better than 75%
Cache4
25% -
0.61 -
68.8 -
0.77-
50% of 18 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xrayy plays

Across 142 matches xrayy averages K/R 0.79 and ADR 84.0; the rating across the 141 rated matches is 1.11. Biggest strength: Clutch 1v1 won at 45%, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.8, better than only 16% of level 10 · 2,250-2,499 ELO players. Averages 17.3 kills per match with 52% headshots. The strongest map is Anubis with a 55% win rate in 20 matches. In 63 of 141 matches the rating was 1.10 or higher (45%), in 47 it was below 0.90. In 108 matches with detailed stats: 23 4Ks and 1 ace. Best month by rating: July 2026 at 1.24. xrayy loses the most ELO on Dust 2 (−45 ELO, win rate 54%). Things go best on Ancient (+90 ELO, win rate 50%). Match no. 2 of the day goes best: 53% win rate, +61 ELO. Improved over the last three months: Win rate +4 pp, ELO +53. Got weaker: K/R −0.06, Rating −0.08. Unchanged in recent months: ADR at 83.3, Headshots at 52%. Last 30 days: 42 matches, win rate 52%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.