xpow

Russia
On FACEIT since 2021 263 matches tracked 74 matches in 30 days
ELO ▼ 50
2,313
30-day peak: 2,430
Rank EU
#96,259
Russia #26,988 in Russia
Last updated:

How does xpow play?

Rating 0.98 K/R 0.72 ADR 82.6 from 263 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 263 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 20% very weak below 0.75 25%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (164 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

46% of opening duels won and so clearly below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 15%
Opening duels won 46%−5 pp · Ø 51% better than 11%

Clutch

Weakness
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 0.96−0.07 · Ø 1.03 better than 21%
Pistol kills per match 2.9
Knife kills 4 in 263 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.1% of rounds and so clearly below the average (13.4%).

2K rounds 12.1%−1.3 pp · Ø 13.4% better than 16%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 34%
MVPs per match 2.2−0.1 · Ø 2.3 better than 34%
4Ks and aces 23x 4K, 5 aces in 164 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 5.7+1.5 · Ø 4.2 better than 86%
Enemies flashed per round 0.42+0.13 · Ø 0.29 better than 83%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +84
= Stayed the same
K/R at 0.71, Rating at 0.97, ADR at 81.7, Headshots at 44%, Win rate at 43%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: August 2026 with 0.77. Last 3 months: 0.71 (at the start 0.73). Slightly below the average (0.74).

Patterns

From the last 263 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −32 ELO
51 matches · 39% win rate
On Mirage −2 ELO
88 matches · 43% win rate
On Wednesdays +28 ELO, win rate 28%

xpow loses the most ELO on Anubis: −32 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Dust 2
  2. Highest rating in a match: 2.07 · Anubis
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 263 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
43% better than 18%
0.75 right on the average
84.1 better than 64%
1.00 better than 37%
47% of 333 duels better than 25%
35% of 65 situations better than 41%
Dust 271
52% right on the average
0.70 better than 30%
79.9 better than 44%
0.97 better than 26%
43% of 294 duels better than 12%
36% of 44 situations better than 45%
Anubis51
39% better than 10%
0.70 better than 28%
83.6 better than 61%
0.96 better than 23%
50% of 207 duels better than 41%
27% of 26 situations better than 22%
Ancient24
42% better than 19%
0.76 better than 57%
88.4 better than 81%
1.01 better than 42%
56% of 116 duels better than 72%
18% of 11 situations better than 9%
Nuke15
27% better than 1%
0.57 better than 1%
74.5 better than 14%
0.75 better than 1%
39% of 71 duels better than 2%
38% of 8 situations better than 45%
Inferno11
45% -
0.78 -
85.5 -
1.12-
53% of 45 duels -
43% of 7 situations -
Cache3
33% -
0.63 -
75.6 -
0.91-
57% of 7 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xpow plays

Across 263 matches xpow averages K/R 0.72, ADR 82.6 and a rating of 0.98. Biggest strength: Utility damage per round at 5.7, better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 46%, better than only 11% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 44% headshots. The strongest map is Dust 2 with a 52% win rate in 71 matches. In 90 of 263 matches the rating was 1.10 or higher (34%), in 119 it was below 0.90. In 164 matches with detailed stats: 23 4Ks and 5 aces. Best month by rating: August 2026 at 1.03. xpow loses the most ELO on Anubis (−32 ELO, win rate 39%). Things go best on Dust 2 (+60 ELO, win rate 52%). Match no. 1 of the day goes best: 56% win rate, −25 ELO. Improved over the last three months: ELO +84. Unchanged in recent months: K/R at 0.71, Rating at 0.97, ADR at 81.7, Headshots at 44%, Win rate at 43%. Last 30 days: 74 matches, win rate 45%, net ELO −55.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.