xn4rgiz

Kazakhstan
On FACEIT since 2024 255 matches tracked 69 matches in 30 days
ELO ▼ 153
2,648
30-day peak: 2,804
Rank EU
#31,387
Kazakhstan #1,044 in Kazakhstan
Last updated:
Next update possible in 15m 56s

How does xn4rgiz play?

Rating 0.83 (from 244 matches) K/R 0.61 ADR 69.8 from 255 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 1%
0.83
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 39%
Rating distribution from 244 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 9% good 1.10 to 1.29 10% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 47%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (155 matches).

2,500-2,749 ELO

Compared with 2,463 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 48%−4 pp · Ø 52% better than 18%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 22%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.80 K/D and so well below the average (1.04).

Headshot rate 48%−3 pp · Ø 51% better than 32%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 0.80−0.24 · Ø 1.04 better than 1%
Pistol kills per match 2.5
Zeus kills3 in 255 matches
Knife kills 14 in 255 matches

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.4).

2K rounds 10.2%−3.4 pp · Ø 13.6% better than 1%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 16%
MVPs per match 1.7−0.7 · Ø 2.4 better than 1%
4Ks and aces 25x 4K, 2 aces in 155 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 39%
Enemies flashed per round 0.21−0.10 · Ø 0.31 better than 24%
Deaths per round 77%+5 pp · Ø 72% better than 3%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.06, Rating +0.10, ADR +5.8, Headshots +2 pp, ELO +579
= Stayed the same
Win rate at 51%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: August 2026 with 0.66. Last 3 months: 0.63 (at the start 0.57). Well below the average (0.75).

Patterns

From the last 255 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −36 ELO
42 matches · 48% win rate
Between 12:00 and 18:00 −33 ELO, win rate 39%
On Sundays −30 ELO, win rate 44%

xn4rgiz loses the most ELO on Ancient: −36 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Highest rating in a match: 2.08 · Mirage
  3. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 255 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage109
56% better than 66%
0.64 better than 8%
71.6 better than 9%
0.89 better than 7%
49% of 452 duels better than 33%
33% of 57 situations better than 37%
Dust 274
53% right on the average
0.57 better than 1%
67.0 better than 1%
0.78 better than 1%
43% of 298 duels better than 9%
18% of 28 situations better than 9%
Ancient42
48% better than 34%
0.59 better than 1%
68.6 better than 2%
0.78 better than 1%
44% of 170 duels better than 11%
24% of 21 situations better than 15%
Anubis22
32% better than 3%
0.61 better than 3%
68.1 better than 2%
0.82 better than 1%
38% of 68 duels better than 2%
47% of 17 situations better than 71%
Inferno5
20% -
0.65 -
77.1 -
0.85-
31% of 26 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xn4rgiz plays

Across 255 matches xn4rgiz averages K/R 0.61 and ADR 69.8; the rating across the 244 rated matches is 0.83. Most room to improve: Rating at 0.83, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 13.5 kills per match with 48% headshots. The strongest map is Mirage with a 56% win rate in 109 matches. In 55 of 244 matches the rating was 1.10 or higher (23%), in 148 it was below 0.90. In 155 matches with detailed stats: 25 4Ks and 2 aces. Best month by rating: August 2026 at 0.90. xn4rgiz loses the most ELO on Ancient (−36 ELO, win rate 48%). Things go best from match 5 of the day (+91 ELO, win rate 56%). From match no. 5 of the day on, things go best: 56% win rate, +91 ELO. Improved over the last three months: K/R +0.06, Rating +0.10, ADR +5.8, Headshots +2 pp, ELO +579. Unchanged in recent months: Win rate at 51%. Last 30 days: 69 matches, win rate 46%, net ELO −1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.