xjb-
Name history of xjb-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).
Compared with 2,150 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (51%).
Clutch
Average44% of 1v1s won and so clearly above the average (39%).
Weapons and aim
Average62% headshots and so well above the average (50%).
Impact
Average2.1 MVPs per match and so clearly below the average (2.3).
Utility and deaths
AverageDied in 74% of rounds and so clearly above the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.72. Last 3 months: 0.70 (at the start 0.63). Slightly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 0.98. Last 3 months: 0.97 (at the start 0.90). Clearly below the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 77.9. Last 3 months: 75.7 (at the start 65.8). Clearly below the average (80.7).
Share of headshot kills
Best month: October 2026 with 67%. Last 3 months: 63% (at the start 57%). Well above the average (50%).
Matches won (win rate)
Best month: October 2026 with 47%. Last 3 months: 46% (at the start 41%). Clearly below the average (50%).
Best month: July 2026 with 3,152. Last 3 months: 2,315 (at the start 3,057).
Rounds with first kill
Best month: October 2026 with 10%.
1v1 clutches won
Best month: August 2026 with 53%.
Patterns
From the last 224 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
xjb- loses the most ELO on Anubis: −198 ELO, 28% win rate
Records and milestones
from recorded matches- Longest win streak: 7 wins in a row · Dust 2
- Highest rating in a match: 1.78 · Ancient
- Most kills in a match: 43 · Anubis
Maps in detail
from the last 224 matchesCompared with players on the same level who have at least 15 matches on the map.
How xjb- plays
Across 224 matches xjb- averages K/R 0.69, ADR 74.1 and a rating of 0.96. Biggest strength: Headshot rate at 62%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Opening duels won at 46%, better than only 10% of level 10 · 2,250-2,499 ELO players. Averages 15.4 kills per match with 62% headshots. The strongest map is Dust 2 with a 60% win rate in 45 matches. In 72 of 224 matches the rating was 1.10 or higher (32%), in 98 it was below 0.90. In 174 matches with detailed stats: 26 4Ks and 1 ace. Best month by rating: August 2026 at 0.98. xjb- loses the most ELO on Anubis (−198 ELO, win rate 28%). Things go best from match 5 of the day (+30 ELO, win rate 55%). From match no. 5 of the day on, things go best: 55% win rate, +30 ELO. Improved over the last three months: K/R +0.07, Rating +0.07, ADR +9.9, Headshots +6 pp, Win rate +5 pp. Got weaker: ELO −742. Last 30 days: 104 matches, win rate 47%, net ELO −156.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.