xim86

France
On FACEIT since 2018 144 matches tracked 21 matches in 30 days
ELO ▲ 23
2,243
30-day peak: 2,243
Rank EU
#118,975
France #2,206 in France
Last updated:

How does xim86 play?

Rating 1.17 K/R 0.85 ADR 99.0 from 144 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 74%
Rating distribution from 144 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 23% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 13%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (134 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 30%−8 pp · Ø 38% better than 12%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 41%
Clutch kills per match 1.1−0.6 · Ø 1.7 better than 7%

Weapons and aim

Average
Where do the kills come from?

1.15 K/D and so clearly above the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.15+0.13 · Ø 1.02 better than 85%
Pistol kills per match 3.7

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.7% of rounds and so well above the average (4.1%).

2K rounds 15.1%+1.8 pp · Ø 13.3% better than 86%
3K rounds 5.7%+1.6 pp · Ø 4.1% better than 94%
MVPs per match 2.9+0.6 · Ø 2.3 better than 93%
4Ks and aces 42x 4K, 4 aces in 134 matches

Utility and deaths

Average
Nades, flashes and deaths

6.3 utility damage per round and so well above the average (4.2).

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 6.3+2.1 · Ø 4.2 better than 91%
Enemies flashed per round 0.13−0.15 · Ø 0.28 better than 11%
Deaths per round 74%+2 pp · Ø 72% better than 24%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether xim86 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 134 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.74
JulAugSepOct

Best month: August 2026 with 0.89.

Patterns

From the last 144 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −22 ELO
26 matches · 58% win rate
From match 5 of the day −18 ELO
36 matches · 47% win rate
Between 18:00 and 24:00 +7 ELO, win rate 43%
On Thursdays ±0 ELO, win rate 47%

xim86 loses the most ELO on Ancient: −22 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Anubis
  2. Most kills in a match: 39 · Anubis
  3. Highest rating in a match: 2.65 · Ancient

Maps in detail

from the last 144 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 243
56% better than 66%
0.83 better than 85%
101.2 better than 99%
1.15 better than 83%
57% of 235 duels better than 80%
11% of 18 situations better than 2%
Inferno34
56% better than 59%
0.87 better than 90%
98.4 better than 96%
1.20 better than 87%
53% of 189 duels better than 58%
38% of 13 situations better than 53%
Ancient26
58% better than 68%
0.89 better than 96%
97.7 better than 98%
1.23 better than 96%
50% of 102 duels better than 43%
57% of 7 situations better than 90%
Anubis26
54% better than 57%
0.90 better than 96%
103.3 better than 99%
1.22 better than 95%
61% of 174 duels better than 94%
43% of 7 situations better than 66%
Cache8
25% -
0.71 -
89.5 -
0.89-
63% of 38 duels -
50% of 2 situations -
Mirage5
20% -
0.64 -
77.4 -
0.87-
37% of 35 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How xim86 plays

Across 144 matches xim86 averages K/R 0.85, ADR 99.0 and a rating of 1.17. Biggest strength: Damage per round (ADR) at 99.0, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 30%, better than only 12% of level 10 · 2,001-2,249 ELO players. Averages 18.6 kills per match with 46% headshots. The strongest map is Ancient with a 58% win rate in 26 matches. In 77 of 144 matches the rating was 1.10 or higher (53%), in 38 it was below 0.90. In 134 matches with detailed stats: 42 4Ks and 4 aces. Best month by rating: August 2026 at 1.21. xim86 loses the most ELO on Ancient (−22 ELO, win rate 58%). Things go best on Dust 2 (+58 ELO, win rate 56%). Match no. 2 of the day goes best: 59% win rate, +18 ELO. Last 30 days: 21 matches, win rate 57%, net ELO +17.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.