xian__

Russia
On FACEIT since 2016 287 matches tracked 75 matches in 30 days
ELO ▼ 120
2,269
30-day peak: 2,421
Rank EU
#109,815
Russia #31,209 in Russia
Last updated:

How does xian__ play?

Rating 1.08 (from 266 matches) K/R 0.76 ADR 82.9 from 287 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 266 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 20%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (230 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so right on the average (10%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

24% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 68%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.03).

Headshot rate 48%−2 pp · Ø 50% better than 37%
AWP share of kills 14%+3 pp · Ø 11% better than 69%
K/D 1.08+0.05 · Ø 1.03 better than 64%
Pistol kills per match 3.3
Knife kills 4 in 287 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so slightly above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 52%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 46x 4K, 4 aces in 230 matches

Utility and deaths

Strength
Nades, flashes and deaths

41% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 41%+6 pp · Ø 35% better than 88%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 83%
Enemies flashed per round 0.43+0.13 · Ø 0.30 better than 84%
Deaths per round 70%−2 pp · Ø 72% better than 67%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
ELO +151
= Stayed the same
ADR at 82.4, Headshots at 48%
▼ Got worse
K/R −0.04, Rating −0.15, Win rate −11 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: July 2026 with 0.85. Last 3 months: 0.75 (at the start 0.79). Just above the average (0.74).

Patterns

From the last 287 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −69 ELO
47 matches · 40% win rate
On Dust 2 −59 ELO
124 matches · 54% win rate
Between 6:00 and 12:00 −1 ELO, win rate 43%
On Mondays −30 ELO, win rate 44%

xian__ loses the most ELO in match 1 of the day: −69 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 10 wins in a row · Dust 2
  2. Highest rating in a match: 2.55 · Mirage
  3. Most kills in a match: 39 · Dust 2

Maps in detail

from the last 287 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2124
54% better than 59%
0.78 better than 68%
85.8 better than 72%
1.12 better than 75%
55% of 556 duels better than 67%
29% of 72 situations better than 27%
Mirage94
56% better than 67%
0.78 better than 66%
83.0 better than 59%
1.11 better than 72%
52% of 361 duels better than 54%
33% of 63 situations better than 34%
Ancient29
41% better than 17%
0.69 better than 22%
75.4 better than 18%
0.99 better than 33%
48% of 87 duels better than 30%
41% of 17 situations better than 59%
Anubis15
33% better than 4%
0.65 better than 8%
74.5 better than 14%
0.90 better than 8%
37% of 52 duels better than 1%
30% of 10 situations better than 33%
Inferno10
30% -
0.69 -
79.5 -
0.93-
48% of 52 duels -
29% of 7 situations -
Cache8
75% -
0.84 -
90.7 -
1.23-
41% of 29 duels -
67% of 3 situations -
Nuke5
60% -
0.64 -
76.3 -
0.78-
53% of 17 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xian__ plays

Across 287 matches xian__ averages K/R 0.76 and ADR 82.9; the rating across the 266 rated matches is 1.08. Biggest strength: Utility hit rate at 41%, better than 88% of level 10 · 2,250-2,499 ELO players. Averages 16.6 kills per match with 48% headshots. The strongest map is Mirage with a 56% win rate in 94 matches. In 118 of 266 matches the rating was 1.10 or higher (44%), in 91 it was below 0.90. In 230 matches with detailed stats: 46 4Ks and 4 aces. Best month by rating: July 2026 at 1.21. xian__ loses the most ELO in match 1 of the day (−69 ELO, win rate 40%). Things go best on Ancient (+25 ELO, win rate 41%). From match no. 5 of the day on, things go best: 60% win rate, +24 ELO. Improved over the last three months: ELO +151. Got weaker: K/R −0.04, Rating −0.15, Win rate −11 pp. Unchanged in recent months: ADR at 82.4, Headshots at 48%. Last 30 days: 75 matches, win rate 39%, net ELO −51.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.