xenet

Russia
On FACEIT since 2025 282 matches tracked 96 matches in 30 days
ELO ▲ 123
2,564
30-day peak: 2,623
Rank EU
#42,144
Russia #12,070 in Russia
Last updated:

How does xenet play?

Rating 1.06 K/R 0.75 ADR 80.5 from 282 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 55%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 282 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 18%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (221 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

2.0 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 57%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 2.0+0.4 · Ø 1.6 better than 82%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so slightly below the average (51%).

Headshot rate 49%−2 pp · Ø 51% better than 38%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.06+0.02 · Ø 1.04 better than 52%
Pistol kills per match 3.1
Knife kills 1 in 282 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so slightly above the average (13.6%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 70%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 45%
MVPs per match 2.5+0.1 · Ø 2.4 better than 64%
4Ks and aces 32x 4K, 5 aces in 221 matches

Utility and deaths

Average
Nades, flashes and deaths

0.44 enemies flashed per round and so well above the average (0.30).

Utility hit rate 34%−1 pp · Ø 35% better than 45%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 67%
Enemies flashed per round 0.44+0.14 · Ø 0.30 better than 85%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Win rate +4 pp, ELO +397
= Stayed the same
K/R at 0.75, Rating at 1.06, ADR at 80.5
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.69
MayJunJulAugSepOct

Best month: August 2026 with 0.80. Last 3 months unchanged at 0.75. Right on the average (0.75).

Patterns

From the last 282 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −94 ELO
78 matches · 49% win rate
On Ancient −18 ELO
32 matches · 41% win rate
Between 0:00 and 6:00 −48 ELO, win rate 46%
On Wednesdays −54 ELO, win rate 45%

xenet loses the most ELO on Dust 2: −94 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 2.16 · Dust 2
  3. Most kills in a match: 39 · Mirage

Maps in detail

from the last 282 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
59% better than 74%
0.75 right on the average
80.0 better than 41%
1.07 better than 58%
50% of 426 duels better than 38%
30% of 66 situations better than 26%
Dust 278
49% better than 36%
0.71 better than 32%
77.6 better than 30%
0.99 better than 30%
51% of 367 duels better than 45%
41% of 54 situations better than 56%
Anubis33
61% better than 75%
0.76 better than 53%
81.8 better than 48%
1.07 better than 55%
55% of 132 duels better than 66%
38% of 8 situations right on the average
Ancient32
41% better than 16%
0.85 better than 89%
89.5 better than 84%
1.18 better than 87%
58% of 129 duels better than 82%
44% of 25 situations better than 66%
Cache16
44% -
0.67 -
70.5 -
0.93-
31% of 70 duels -
50% of 8 situations -
Nuke15
47% better than 24%
0.82 better than 76%
82.5 better than 49%
1.14 better than 73%
58% of 73 duels better than 76%
30% of 10 situations better than 22%
Inferno12
50% -
0.75 -
85.8 -
1.03-
51% of 45 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xenet plays

Across 282 matches xenet averages K/R 0.75, ADR 80.5 and a rating of 1.06. Averages 16.5 kills per match with 49% headshots. The strongest map is Anubis with a 61% win rate in 33 matches. In 119 of 282 matches the rating was 1.10 or higher (42%), in 89 it was below 0.90. In 221 matches with detailed stats: 32 4Ks and 5 aces. Best month by rating: August 2026 at 1.13. xenet loses the most ELO on Dust 2 (−94 ELO, win rate 49%). Things go best on Mirage (+62 ELO, win rate 59%). Match no. 4 of the day goes best: 63% win rate, +22 ELO. Improved over the last three months: Win rate +4 pp, ELO +397. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.06, ADR at 80.5. Last 30 days: 96 matches, win rate 60%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.