xdxdxdxdxwsd

United Kingdom
175 matches tracked 67 matches in 30 days
ELO ▼ 31
2,896
30-day peak: 2,992
Rank EU
#12,256
United Kingdom #196 in United Kingdom
Last updated:

How does xdxdxdxdxwsd play?

Rating 1.08 K/R 0.77 ADR 86.3 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 59%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 175 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 28% weak 0.75 to 0.89 15% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (165 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 33%−7 pp · Ø 40% better than 21%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 76%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

60% headshots and so well above the average (51%).

Headshot rate 60%+9 pp · Ø 51% better than 91%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.07+0.02 · Ø 1.05 better than 51%
Pistol kills per match 3.1
Knife kills 2 in 175 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so just below the average (4.2%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 53%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 38%
MVPs per match 2.5+0.1 · Ø 2.4 better than 61%
4Ks and aces 41x 4K, 7 aces in 165 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 77%
Utility damage per round 4.1+0.1 · Ø 4.0 better than 56%
Enemies flashed per round 0.24−0.07 · Ø 0.31 better than 30%
Deaths per round 72%+1 pp · Ø 71% better than 32%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether xdxdxdxdxwsd is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 165 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.80
AprMayJunJulAugSepOct

Best month: April 2026 with 0.84.

Patterns

From the last 175 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −121 ELO
52 matches · 56% win rate
In match 2 of the day −121 ELO
28 matches · 46% win rate
On Fridays −30 ELO, win rate 45%

xdxdxdxdxwsd loses the most ELO on Dust 2: −121 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.41 · Nuke
  2. Longest win streak: 9 wins in a row · Nuke
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
46% better than 20%
0.79 better than 66%
87.0 better than 74%
1.10 better than 64%
52% of 309 duels right on the average
31% of 35 situations better than 26%
Dust 252
56% better than 60%
0.76 better than 53%
85.7 better than 70%
1.06 right on the average
51% of 215 duels better than 43%
36% of 22 situations better than 43%
Ancient38
58% better than 64%
0.77 better than 58%
87.2 better than 73%
1.09 better than 63%
54% of 162 duels better than 61%
38% of 24 situations right on the average
Nuke14
71% -
0.82 -
88.2 -
1.15-
52% of 64 duels -
67% of 9 situations -
Inferno5
40% -
0.62 -
75.1 -
0.82-
29% of 14 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xdxdxdxdxwsd plays

Across 175 matches xdxdxdxdxwsd averages K/R 0.77, ADR 86.3 and a rating of 1.08. Biggest strength: Headshot rate at 60%, better than 91% of level 10 · 2,750-2,999 ELO players. Most room to improve: Clutch 1v1 won at 33%, better than only 21% of level 10 · 2,750-2,999 ELO players. Averages 17.2 kills per match with 60% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 72 of 175 matches the rating was 1.10 or higher (41%), in 54 it was below 0.90. In 165 matches with detailed stats: 41 4Ks and 7 aces. Best month by rating: April 2026 at 1.20. xdxdxdxdxwsd loses the most ELO on Dust 2 (−121 ELO, win rate 56%). From match no. 5 of the day on, things go best: 58% win rate, +179 ELO. Last 30 days: 67 matches, win rate 49%, net ELO −156.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.