xdhahxda9811

Russia
On FACEIT since 2024 191 matches tracked
Last updated:

How does xdhahxda9811 play?

Rating 0.92 (from 171 matches) K/R 0.65 ADR 70.3 from 191 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 171 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 22% weak 0.75 to 0.89 21% very weak below 0.75 32%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (135 matches).

2,500-2,749 ELO

Compared with 2,511 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 7%
Opening duels won 48%−4 pp · Ø 52% better than 19%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 51%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 28%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 36%

Weapons and aim

Average
Where do the kills come from?

0.94 K/D and so clearly below the average (1.04).

Headshot rate 54%+4 pp · Ø 50% better than 70%
AWP share of kills 4%−8 pp · Ø 12% better than 23%
K/D 0.94−0.10 · Ø 1.04 better than 12%
Pistol kills per match 2.5
Knife kills 1 in 191 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.7% of rounds and so well below the average (4.2%).

2K rounds 11.2%−2.3 pp · Ø 13.5% better than 4%
3K rounds 2.7%−1.5 pp · Ø 4.2% better than 2%
MVPs per match 1.9−0.5 · Ø 2.4 better than 7%
4Ks and aces 12x 4K, 2 aces in 135 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.3).

Utility hit rate 33%−2 pp · Ø 35% better than 39%
Utility damage per round 3.0−1.3 · Ø 4.3 better than 21%
Enemies flashed per round 0.28−0.03 · Ø 0.31 better than 46%
Deaths per round 69%−3 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +3 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.08, ADR −7.7, Win rate −6 pp

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: June 2026 with 0.70. Last 3 months: 0.63 (at the start 0.70). Well below the average (0.74).

Patterns

From the last 191 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
75 matches · 47% win rate
On Dust 2 −30 ELO
34 matches · 50% win rate
Between 18:00 and 24:00 +30 ELO, win rate 48%
On Fridays −60 ELO, win rate 39%

xdhahxda9811 loses the most ELO on Mirage: −30 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Ancient
  2. Highest rating in a match: 2.47 · Ancient
  3. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 191 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
47% better than 28%
0.63 better than 7%
69.8 better than 5%
0.90 better than 8%
43% of 230 duels better than 10%
29% of 42 situations better than 22%
Anubis38
66% better than 87%
0.66 better than 10%
72.4 better than 7%
0.94 better than 13%
53% of 109 duels better than 55%
53% of 17 situations better than 83%
Dust 234
50% better than 39%
0.61 better than 3%
63.7 better than 1%
0.85 better than 3%
53% of 102 duels better than 57%
50% of 10 situations better than 79%
Ancient25
56% better than 60%
0.74 better than 45%
77.7 better than 28%
1.04 better than 48%
49% of 97 duels better than 32%
46% of 13 situations better than 73%
Nuke9
44% -
0.64 -
68.9 -
0.90-
34% of 29 duels -
57% of 7 situations -
Inferno7
43% -
0.64 -
69.8 -
0.91-
53% of 19 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xdhahxda9811 plays

Across 191 matches xdhahxda9811 averages K/R 0.65 and ADR 70.3; the rating across the 171 rated matches is 0.92. Biggest strength: Deaths per round at just 69% (lower is better), better than 75% of level 10 · 2,500-2,749 ELO players. Most room to improve: 3K rounds at 2.7%, better than only 2% of level 10 · 2,500-2,749 ELO players. Averages 14.3 kills per match with 54% headshots. The strongest map is Anubis with a 66% win rate in 38 matches. In 42 of 171 matches the rating was 1.10 or higher (25%), in 91 it was below 0.90. In 135 matches with detailed stats: 12 4Ks and 2 aces. Best month by rating: June 2026 at 1.02. xdhahxda9811 loses the most ELO on Mirage (−30 ELO, win rate 47%). Things go best on Anubis (+30 ELO, win rate 66%). Match no. 4 of the day goes best: 67% win rate. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.07, Rating −0.08, ADR −7.7, Win rate −6 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.