xdf-
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (144 matches).
Compared with 1,836 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so clearly above the average (51%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.12 K/D and so slightly above the average (1.03).
Impact
StrengthExactly 2 kills in 14.9% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average1.9 utility damage per round and so well below the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.80. Last 3 months: 0.80 (at the start 0.76). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: September 2026 with 1.12. Last 3 months: 1.12 (at the start 1.08). Clearly above the average (1.03).
Damage per round (ADR)
Best month: August 2026 with 84.3. Last 3 months: 82.9 (at the start 79.1). Just above the average (80.8).
Share of headshot kills
Best month: September 2026 with 53%. Last 3 months: 51% (at the start 47%). Slightly above the average (49%).
Matches won (win rate)
Best month: September 2026 with 52%. Last 3 months: 51% (at the start 43%). Just above the average (50%).
Best month: September 2026 with 2,180. Last 3 months: 2,161 (at the start 1,813).
Rounds with first kill
Best month: September 2026 with 13%.
1v1 clutches won
Best month: September 2026 with 49%.
Patterns
From the last 165 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
xdf- loses the most ELO on Anubis: −34 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 12 wins in a row · Anubis
- Most kills in a match: 47 · Mirage
- Highest rating in a match: 2.57 · Mirage
Maps in detail
from the last 165 matchesCompared with players on the same level who have at least 15 matches on the map.
How xdf- plays
Across 165 matches xdf- averages K/R 0.79, ADR 82.5 and a rating of 1.11. Biggest strength: Rating at 1.11, better than 81% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 1.9, better than only 3% of level 10 · 2,001-2,249 ELO players. Averages 17.8 kills per match with 51% headshots. The strongest map is Mirage with a 55% win rate in 60 matches. In 77 of 165 matches the rating was 1.10 or higher (47%), in 45 it was below 0.90. In 144 matches with detailed stats: 35 4Ks and 4 aces. Best month by rating: September 2026 at 1.12. xdf- loses the most ELO on Anubis (−34 ELO, win rate 44%). Things go best in match 4 of the day (±0 ELO, win rate 55%). From match no. 5 of the day on, things go best: 67% win rate, −12 ELO. Improved over the last three months: K/R +0.04, Headshots +4 pp, Win rate +8 pp, ELO +348. Unchanged in recent months: Rating at 1.12, ADR at 82.9. Last 30 days: 33 matches, win rate 48%, net ELO −47.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.