xcifez

Russia
216 matches tracked
Last updated:

How does xcifez play?

Rating 1.07 K/R 0.78 ADR 85.7 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 216 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 24% weak 0.75 to 0.89 18% very weak below 0.75 14%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 8 average. More first kills per match than the level 8 average.
AWPerEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (154 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 87%
Opening duels won 54%+5 pp · Ø 49% better than 81%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 40%+2 pp · Ø 38% better than 59%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 68%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (48%).

Headshot rate 42%−6 pp · Ø 48% better than 21%
AWP share of kills 28%+17 pp · Ø 11% better than 95%
K/D 1.06+0.09 · Ø 0.97 better than 73%
Pistol kills per match 3.9
Knife kills 12 in 216 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so clearly above the average (2.2).

2K rounds 13.5%+0.7 pp · Ø 12.8% better than 61%
3K rounds 4.1%+0.3 pp · Ø 3.8% better than 60%
MVPs per match 2.4+0.2 · Ø 2.2 better than 72%
4Ks and aces 25x 4K, 4 aces in 154 matches

Utility and deaths

Weakness
Nades, flashes and deaths

27% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 27%−9 pp · Ø 36% better than 7%
Utility damage per round 2.6−1.5 · Ø 4.1 better than 12%
Enemies flashed per round 0.16−0.11 · Ø 0.27 better than 19%
Deaths per round 74%+1 pp · Ø 73% better than 30%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
ELO +185
= Stayed the same
Rating at 1.06, Headshots at 42%, Win rate at 52%
▼ Got worse
K/R −0.06, ADR −5.2

Aug to Sep 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.77 (at the start 0.83). Clearly above the average (0.71).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −29 ELO
33 matches · 48% win rate
On Mirage −28 ELO
55 matches · 51% win rate
On Sundays −30 ELO, win rate 42%

xcifez loses the most ELO on Ancient: −29 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Mirage
  2. Highest rating in a match: 2.01 · Mirage
  3. Longest win streak: 10 wins in a row · Ancient

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 264
59% better than 80%
0.82 better than 90%
89.9 better than 90%
1.12 better than 86%
61% of 336 duels better than 95%
56% of 39 situations better than 89%
Mirage55
51% better than 51%
0.78 better than 74%
83.0 better than 66%
1.07 better than 70%
52% of 346 duels better than 60%
40% of 30 situations better than 57%
Anubis35
54% better than 61%
0.75 better than 66%
81.3 better than 58%
1.03 better than 62%
51% of 209 duels better than 55%
38% of 32 situations better than 46%
Ancient33
48% better than 44%
0.72 right on the average
83.4 better than 68%
0.96 better than 36%
46% of 199 duels better than 26%
10% of 10 situations better than 3%
Nuke13
31% -
0.72 -
82.0 -
0.94-
40% of 78 duels -
33% of 12 situations -
Cache9
56% -
0.93 -
98.0 -
1.23-
57% of 51 duels -
20% of 5 situations -
Inferno7
43% -
0.96 -
96.0 -
1.38-
53% of 45 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xcifez plays

Across 216 matches xcifez averages K/R 0.78, ADR 85.7 and a rating of 1.07. Biggest strength: Rounds with first kill at 13%, better than 87% of level 8 players. Most room to improve: Utility hit rate at 27%, better than only 7% of level 8 players. Averages 17.3 kills per match with 42% headshots. The strongest map is Dust 2 with a 59% win rate in 64 matches. In 95 of 216 matches the rating was 1.10 or higher (44%), in 70 it was below 0.90. In 154 matches with detailed stats: 25 4Ks and 4 aces. Best month by rating: July 2026 at 1.10. xcifez loses the most ELO on Ancient (−29 ELO, win rate 48%). Things go best on Anubis (+107 ELO, win rate 54%). Match no. 3 of the day goes best: 67% win rate, +1 ELO. Improved over the last three months: ELO +185. Got weaker: K/R −0.06, ADR −5.2. Unchanged in recent months: Rating at 1.06, Headshots at 42%, Win rate at 52%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.