xaxaxaxa11

Tajikistan
On FACEIT since 2018 147 matches tracked
Last updated:

How does xaxaxaxa11 play?

Rating 1.19 K/R 0.85 ADR 92.3 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 90%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 147 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 32% good 1.10 to 1.29 22% normal 0.90 to 1.09 18% weak 0.75 to 0.89 12% very weak below 0.75 11%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,500-2,749 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More first kills per match than the level 10 · 2,500-2,749 ELO average.
ClutcherMulti-killsEntry
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (143 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 83%
Opening duels won 56%+4 pp · Ø 52% better than 81%

Clutch

Strength
Last one alive

37% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 34%
Clutch 1v2 won 37%+16 pp · Ø 21% better than 99%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 87%

Weapons and aim

Strength
Where do the kills come from?

1.20 K/D and so clearly above the average (1.04).

Headshot rate 55%+4 pp · Ø 51% better than 75%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 1.20+0.16 · Ø 1.04 better than 87%
Pistol kills per match 3.4
Knife kills 2 in 147 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 15.5%+1.9 pp · Ø 13.6% better than 87%
3K rounds 5.7%+1.5 pp · Ø 4.2% better than 92%
MVPs per match 3.0+0.6 · Ø 2.4 better than 94%
4Ks and aces 35x 4K, 5 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.30).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 38%
Enemies flashed per round 0.16−0.14 · Ø 0.30 better than 12%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
Whether xaxaxaxa11 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 147 matches, all from the last 3 months.

Kills per round (K/R)

0.92
AugSepOct

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −50 ELO
51 matches · 43% win rate
On Ancient −25 ELO
23 matches · 43% win rate
Between 0:00 and 6:00 ±0 ELO, win rate 37%
On Sundays −50 ELO, win rate 30%

xaxaxaxa11 loses the most ELO on Mirage: −50 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 54 · Ancient
  2. Highest rating in a match: 2.11 · Anubis
  3. Longest win streak: 6 wins in a row · Cache

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage51
43% better than 15%
0.86 better than 89%
93.5 better than 92%
1.21 better than 89%
54% of 295 duels better than 63%
35% of 40 situations better than 40%
Dust 233
48% better than 34%
0.77 better than 61%
86.9 better than 74%
1.11 better than 69%
48% of 136 duels better than 29%
33% of 21 situations better than 33%
Ancient23
43% better than 20%
0.85 better than 89%
88.6 better than 81%
1.14 better than 80%
58% of 112 duels better than 82%
44% of 18 situations better than 66%
Anubis20
65% better than 83%
0.90 better than 96%
97.1 better than 97%
1.27 better than 96%
58% of 106 duels better than 80%
33% of 9 situations better than 36%
Nuke9
67% -
0.91 -
100.9 -
1.21-
61% of 57 duels -
25% of 4 situations -
Cache7
71% -
0.94 -
95.1 -
1.32-
79% of 33 duels -
33% of 6 situations -
Inferno3
67% -
1.00 -
101.0 -
1.38-
53% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xaxaxaxa11 plays

Across 147 matches xaxaxaxa11 averages K/R 0.85, ADR 92.3 and a rating of 1.19. Biggest strength: Damage per round (ADR) at 92.3, better than 93% of level 10 · 2,500-2,749 ELO players. Averages 19.1 kills per match with 55% headshots. The strongest map is Anubis with a 65% win rate in 20 matches. In 88 of 147 matches the rating was 1.10 or higher (60%), in 33 it was below 0.90. In 143 matches with detailed stats: 35 4Ks and 5 aces. xaxaxaxa11 loses the most ELO on Mirage (−50 ELO, win rate 43%). Things go best on Anubis (+50 ELO, win rate 65%). From match no. 5 of the day on, things go best: 57% win rate, +50 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.