xarinnn

Poland
On FACEIT since 2014 127 matches tracked 41 matches in 30 days
ELO ▲ 75
2,208
30-day peak: 2,262
Rank EU
#132,086
Poland #7,227 in Poland
Last updated:

How does xarinnn play?

Rating 0.96 K/R 0.68 ADR 77.7 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 127 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 30% weak 0.75 to 0.89 13% very weak below 0.75 28%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average.
Entry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 50%−1 pp · Ø 51% better than 41%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 22%
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 0.96−0.06 · Ø 1.02 better than 25%
Pistol kills per match 3.2
Knife kills 3 in 127 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.6%−0.7 pp · Ø 13.3% better than 29%
3K rounds 3.6%−0.5 pp · Ø 4.1% better than 30%
MVPs per match 2.1−0.2 · Ø 2.3 better than 26%
4Ks and aces 13x 4K, 1 ace in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

44% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 44%+9 pp · Ø 35% better than 95%
Utility damage per round 6.7+2.5 · Ø 4.2 better than 94%
Enemies flashed per round 0.26−0.02 · Ø 0.28 better than 44%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether xarinnn is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 113 matches from the last 3 months and 8 before.

Kills per round (K/R)

0.63
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: August 2026 with 0.72.

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −43 ELO
41 matches · 41% win rate
On Mirage −30 ELO
27 matches · 30% win rate
On Inferno −27 ELO
30 matches · 47% win rate

xarinnn loses the most ELO in match 1 of the day: −43 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Ancient
  2. Highest rating in a match: 1.95 · Ancient
  3. Most kills in a match: 49 · Anubis

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Inferno30
47% better than 28%
0.66 better than 13%
75.7 better than 19%
0.96 better than 19%
46% of 163 duels better than 17%
38% of 16 situations better than 44%
Mirage27
30% better than 2%
0.67 better than 19%
81.0 better than 52%
0.91 better than 14%
52% of 143 duels better than 56%
33% of 18 situations better than 35%
Anubis25
56% better than 68%
0.74 right on the average
79.6 better than 45%
1.03 right on the average
53% of 161 duels better than 60%
48% of 23 situations better than 75%
Ancient24
58% better than 69%
0.67 better than 18%
77.6 better than 29%
0.96 better than 26%
50% of 112 duels better than 42%
64% of 11 situations better than 96%
Dust 28
50% -
0.61 -
69.3 -
0.81-
45% of 42 duels -
25% of 4 situations -
Nuke8
63% -
0.72 -
80.2 -
1.00-
41% of 34 duels -
50% of 4 situations -
Cache4
75% -
0.54 -
65.4 -
0.90-
58% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How xarinnn plays

Across 127 matches xarinnn averages K/R 0.68, ADR 77.7 and a rating of 0.96. Biggest strength: Utility hit rate at 44%, better than 95% of level 10 · 2,001-2,249 ELO players. Most room to improve: Rating at 0.96, better than only 22% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 44% headshots. The strongest map is Ancient with a 58% win rate in 24 matches. In 36 of 127 matches the rating was 1.10 or higher (28%), in 53 it was below 0.90. In 113 matches with detailed stats: 13 4Ks and 1 ace. Best month by rating: August 2026 at 1.02. xarinnn loses the most ELO in match 1 of the day (−43 ELO, win rate 41%). Things go best on Ancient (+20 ELO, win rate 58%). From match no. 5 of the day on, things go best: 65% win rate, −26 ELO. Last 30 days: 41 matches, win rate 44%, net ELO −75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.