xantanyy

Russia
On FACEIT since 2020 192 matches tracked 137 matches in 30 days
ELO ▲ 432
2,436
30-day peak: 2,436
Rank EU
#65,267
Russia #21,017 in Russia
Last updated:

How does xantanyy play?

Rating 1.06 (from 153 matches) K/R 0.79 ADR 84.5 from 192 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 60%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 153 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 22% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (148 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 52%+1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (50%).

Headshot rate 46%−4 pp · Ø 50% better than 26%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.07+0.04 · Ø 1.03 better than 60%
Pistol kills per match 2.6
Knife kills 3 in 192 matches

Impact

Average
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 72%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 72%
MVPs per match 2.7+0.4 · Ø 2.3 better than 84%
4Ks and aces 22x 4K, 4 aces in 148 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 46%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 8%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 32%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.12, Headshots +4 pp, ELO +257
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, ADR −5.0, Win rate −3 pp

Sep to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: June 2026 with 0.86. Last 3 months: 0.78 (at the start 0.83). Slightly above the average (0.74).

Patterns

From the last 192 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −7 ELO
54 matches · 57% win rate
In match 2 of the day ±0 ELO
28 matches · 43% win rate
Between 0:00 and 6:00 −25 ELO, win rate 32%
On Fridays −2 ELO, win rate 38%

xantanyy loses the most ELO on Mirage: −7 ELO, 57% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.07 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 36 · Ancient

Maps in detail

from the last 192 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 262
45% better than 26%
0.77 better than 64%
82.7 better than 58%
1.02 better than 43%
50% of 226 duels better than 40%
39% of 23 situations better than 56%
Mirage54
57% better than 71%
0.78 better than 66%
84.0 better than 64%
1.05 better than 54%
50% of 210 duels better than 41%
40% of 20 situations better than 56%
Anubis24
71% better than 95%
0.85 better than 91%
91.0 better than 91%
1.16 better than 86%
57% of 63 duels better than 78%
57% of 14 situations better than 91%
Ancient23
57% better than 66%
0.82 better than 82%
86.3 better than 74%
1.09 better than 66%
56% of 55 duels better than 74%
50% of 4 situations better than 80%
Nuke16
50% better than 32%
0.78 better than 59%
85.9 better than 67%
1.02 better than 39%
56% of 79 duels better than 68%
57% of 7 situations better than 86%
Cache6
50% -
0.69 -
75.8 -
0.97-
50% of 36 duels -
43% of 7 situations -
Inferno6
67% -
0.85 -
86.6 -
1.17-
54% of 24 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xantanyy plays

Across 192 matches xantanyy averages K/R 0.79 and ADR 84.5; the rating across the 153 rated matches is 1.06. Biggest strength: Clutch 1v1 won at 46%, better than 86% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 17.8 kills per match with 46% headshots. The strongest map is Anubis with a 71% win rate in 24 matches. In 64 of 153 matches the rating was 1.10 or higher (42%), in 48 it was below 0.90. In 148 matches with detailed stats: 22 4Ks and 4 aces. Best month by rating: October 2026 at 1.07. xantanyy loses the most ELO on Mirage (−7 ELO, win rate 57%). Things go best from match 5 of the day (+147 ELO, win rate 65%). From match no. 5 of the day on, things go best: 65% win rate, +147 ELO. Improved over the last three months: Rating +0.12, Headshots +4 pp, ELO +257. Got weaker: K/R −0.05, ADR −5.0, Win rate −3 pp. Last 30 days: 137 matches, win rate 55%, net ELO +202.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.