xanaxuser

Germany
On FACEIT since 2021 220 matches tracked 144 matches in 30 days
ELO ▼ 75
2,489
30-day peak: 2,835
Rank EU
#66,766
Germany #1,371 in Germany
Last updated:

How does xanaxuser play?

Rating 0.96 K/R 0.70 ADR 79.5 from 220 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 220 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 16% good 1.10 to 1.29 13% normal 0.90 to 1.09 24% weak 0.75 to 0.89 20% very weak below 0.75 26%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 50%−1 pp · Ø 51% better than 36%

Clutch

Weakness
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 50%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 10%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 18%+7 pp · Ø 11% better than 80%
K/D 0.95−0.08 · Ø 1.03 better than 17%
Pistol kills per match 2.9

Impact

Average
Damage and big rounds

2.1 MVPs per match and so clearly below the average (2.3).

2K rounds 12.6%−0.8 pp · Ø 13.4% better than 27%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 33%
MVPs per match 2.1−0.2 · Ø 2.3 better than 22%
4Ks and aces 30x 4K, 3 aces in 220 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 62%
Enemies flashed per round 0.29−0.01 · Ø 0.30 better than 50%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether xanaxuser is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 220 matches, all from the last 3 months.

Kills per round (K/R)

0.75
SepOct

Patterns

From the last 220 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −149 ELO
88 matches · 38% win rate
On Anubis −30 ELO
33 matches · 55% win rate
Between 12:00 and 18:00 +8 ELO, win rate 41%
On Wednesdays −38 ELO, win rate 39%

xanaxuser loses the most ELO on Mirage: −149 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.31 · Ancient
  2. Most kills in a match: 36 · Nuke
  3. Longest win streak: 5 wins in a row · Ancient

Maps in detail

from the last 220 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
38% better than 8%
0.70 better than 30%
78.4 better than 36%
0.96 better than 24%
50% of 554 duels better than 41%
36% of 45 situations better than 43%
Ancient45
56% better than 63%
0.74 better than 45%
86.8 better than 76%
1.03 better than 47%
54% of 212 duels better than 64%
38% of 34 situations right on the average
Anubis33
55% better than 60%
0.65 better than 8%
73.8 better than 11%
0.89 better than 6%
44% of 187 duels better than 11%
44% of 16 situations better than 68%
Nuke24
46% better than 19%
0.72 better than 32%
79.9 better than 36%
0.99 better than 31%
45% of 136 duels better than 13%
42% of 12 situations better than 54%
Dust 222
55% better than 62%
0.71 better than 33%
79.2 better than 39%
0.97 better than 25%
53% of 132 duels better than 56%
50% of 8 situations better than 83%
Cache6
67% -
0.70 -
79.5 -
0.94-
57% of 28 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How xanaxuser plays

Across 220 matches xanaxuser averages K/R 0.70, ADR 79.5 and a rating of 0.96. Biggest strength: Rounds with first kill at 13%, better than 85% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rating at 0.96, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 15.3 kills per match with 52% headshots. The strongest map is Ancient with a 56% win rate in 45 matches. In 66 of 220 matches the rating was 1.10 or higher (30%), in 102 it was below 0.90. In 220 matches with detailed stats: 30 4Ks and 3 aces. xanaxuser loses the most ELO on Mirage (−149 ELO, win rate 38%). Things go best on Ancient (+152 ELO, win rate 56%). Match no. 2 of the day goes best: 66% win rate. Last 30 days: 144 matches, win rate 47%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.