xalren

United Kingdom
On FACEIT since 2025 166 matches tracked 115 matches in 30 days
ELO ▼ 51
2,315
30-day peak: 2,389
Rank EU
#95,520
United Kingdom #1,729 in United Kingdom
Last updated:

How does xalren play?

Rating 0.96 K/R 0.68 ADR 73.4 from 166 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 166 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 11% normal 0.90 to 1.09 28% weak 0.75 to 0.89 17% very weak below 0.75 25%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (161 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 6%
Opening duels won 46%−5 pp · Ø 51% better than 10%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

45% headshots and so clearly below the average (50%).

Headshot rate 45%−5 pp · Ø 50% better than 21%
AWP share of kills 12%+1 pp · Ø 11% better than 61%
K/D 0.97−0.06 · Ø 1.03 better than 23%
Pistol kills per match 2.3

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 12.8%−0.6 pp · Ø 13.4% better than 31%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 6%
MVPs per match 1.9−0.4 · Ø 2.3 better than 7%
4Ks and aces 21x 4K, 3 aces in 161 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 14%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.20−0.10 · Ø 0.30 better than 24%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether xalren is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 161 matches from the last 3 months and 5 before.

Kills per round (K/R)

0.67
AprMayJunJulAugSepOct

Best month: April 2026 with 0.78.

Patterns

From the last 166 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −23 ELO
32 matches · 50% win rate
On Tuesdays +25 ELO, win rate 48%

xalren loses the most ELO on Anubis: −23 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Most kills in a match: 35 · Mirage
  3. Highest rating in a match: 1.90 · Ancient

Maps in detail

from the last 166 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage77
65% better than 91%
0.70 better than 30%
73.9 better than 17%
0.99 better than 34%
48% of 222 duels better than 29%
33% of 43 situations better than 34%
Anubis32
50% better than 43%
0.66 better than 11%
71.8 better than 6%
0.93 better than 13%
45% of 116 duels better than 15%
27% of 15 situations better than 24%
Ancient24
50% better than 41%
0.71 better than 32%
74.4 better than 14%
1.00 better than 36%
49% of 98 duels better than 35%
29% of 14 situations better than 27%
Dust 211
27% -
0.67 -
71.7 -
0.94-
33% of 42 duels -
75% of 8 situations -
Inferno10
50% -
0.65 -
74.2 -
0.86-
41% of 44 duels -
25% of 8 situations -
Nuke6
50% -
0.59 -
78.2 -
0.82-
40% of 25 duels -
-
Cache3
33% -
0.81 -
83.9 -
1.21-
67% of 9 duels -
50% of 2 situations -
Vertigo3
67% -
0.43 -
52.0 -
0.60-
36% of 11 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How xalren plays

Across 166 matches xalren averages K/R 0.68, ADR 73.4 and a rating of 0.96. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,250-2,499 ELO players. Averages 15.1 kills per match with 45% headshots. The strongest map is Mirage with a 65% win rate in 77 matches. In 49 of 166 matches the rating was 1.10 or higher (30%), in 70 it was below 0.90. In 161 matches with detailed stats: 21 4Ks and 3 aces. Best month by rating: April 2026 at 1.15. xalren loses the most ELO on Anubis (−23 ELO, win rate 50%). Things go best on Mirage (+105 ELO, win rate 65%). Match no. 1 of the day goes best: 60% win rate, +78 ELO. Last 30 days: 115 matches, win rate 54%, net ELO +77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.